[FRF] Set Info

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[FRF] Set Info

Postby admin » Mon Dec 29, 2014 1:54 am

Image
Image
Release

Set Name: Fate Reforged
Block: Set 2 of 3 in the Khans of Tarkir block
Three-Letter Abbreviation: FRF
Number of Cards: 185
Rarity Distribution: 10 basic lands, 70 common, 60 uncommon, 35 rare, and 10 mythic rare
Release Date: January 23, 2015
Prerelease Events: January 17-18, 2015
Magic Online Release: January 30-February 2, 2015
Pro Tour Fate Reforged, Wahington D.C.: February 6-8, 2015
Game Day: February 14-15, 2015
Start Previews on Daily MTG: Dec 29th, 2014 (probably)

Prerelease Promos: TBA
Launch Promo: TBA
Buy a Box Promo: TBA
Game Day: full-art TBA
Game Day (Top 8): full-art foil TBA

Characteristics
  • A small set (185 cards), slightly larger than Born of the Gods (165 cards), Dark Ascension (158 cards) and Dragon’s Maze (156 cards)
  • Bottom up designed to be drafted with both large sets of the block, while the large sets are never drafted together.
  • Fate Reforged draft is one pack of Fate Reforged and then two packs of Khans of Tarkir.
  • In booster packs, the basic land slot may contain nonbasic lands.
  • Korean, Portuguese, Chinese (Traditional), and Russian boosters will also contain basic lands in this slot at a high frequency alongside nonbasic lands, as Fate Reforged basic lands will not otherwise be printed in those languages
  • There are reprints of the ten common Khans of Tarkir. They will have new artwork and the Fate Reforged expansion symbol.
  • Boosters may also include Khans of Tarkir fetch lands, which will have the Khans of Tarkir expansion symbol.
  • Sarkhan Vol travels 1000 years back in time, to change the moment that sealed Tarkir's fate: the battle between Nicol Bolas and Ugin
  • The demise of Ugin and all dragons of Tarkir are undone.
  • The clans still exist back in the time; they are not fighting each other but are constantly fending off the legion hordes of dragons that are terrorizing their world.
  • Because the clans of Fate Reforged are less defined, the set does not contain three-color gold cards.
  • The color identity of the cards is instead marked by the use of hybrid ability activation costs
  • Fate Reforged will be followed up by Dragons of Tarkir
Mechanics

Morph
Morph will be further explored.

Hybrid
Hybrid mana makes a return (for example a Temur card with green mana cost, and blue/red hybrid ability cost). This allows for these cards to be played in two-color decks (in this example either green/blue or green/red).

Teasers
  • None
Prerelease
  • Players choose their clan.
  • While they complete three achievements, players follow in Sarkhan's footsteps to attempt to alter fate; they get to "Heal Ugin" and "Gain a glimpse of the future".
    They're prizes
  • The latter comes in the form of a special "Ugin's Fate" booster pack, given away as a prize for completing the prerelease activity
  • The "Ugin's Fate" booster contains two alternate art cards that show how the world has changed in the new timeline, a token and a basic land card.
  • There's a pool of 40 alternate art cards with a holo foil stamp (mainly from Khans of Tarkir, a few from Fate Reforged, one mythic), the main change in the art being that there are dragons now.
  • In addition, the basic lands also have alternate art, showing off Tarkir of the past.
Known cards
partial spoiler


Design and Development
Initial Concept and Game Design:
  • Ken Nagle (lead)
  • Jennifer Clarke Wilkes
  • Ethan Fleischer
  • David Humpherys
  • Mark Rosewater
  • Gavin Verhey
Final Game Design and Development :
  • David Humpherys (lead)
  • Ian Duke
  • Mark L. Gottlieb
  • Ben Hayes
  • Ryan Spain
  • with contributions from Matt Tabak

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Stardust
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Postby Stardust » Mon Jan 05, 2015 3:05 pm

"Sarkhan Vol travels 1000 years back in time, to change the moment that sealed Tarkir's fate: the battle between Nicol Bolas and Ugin"

Wut.
҉

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hamfactorial
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Postby hamfactorial » Mon Jan 05, 2015 3:08 pm

I think that was the plot to Twin Peaks


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