[quote="[url=
viewtopic.php?p=96017#p96017:9f8wfx8h]Thrillho » Wed Sep 04, 2013 10:42 pm[/url:9f8wfx8h]":9f8wfx8h]redthirst, while i said a bunch of decks that could exist may exist, the cards in them still exist and are competing for deck space in standard after theros is out, so your logic doesn't stack up that way either. i listed a number of specific cards as comparators because they're good cards that currently see a lot of play both now and in an environment that is more limited than standard, because they're the best cards, not because deck archetypes exist around them.
like even if UW control doesn't exist, supreme verdict is still the best wrath effect currently printed and still is an answer to this card.
even if UWR doesn't exist, aurelia is still one of the best top-of-the-curve midrange creatures currently printed and is still likely to see some amount of play.
neven if mono red doesn't exist, mizzium mortars is still one of the best multi-option removal spells currently printed and is still an answer to this card.
etc etc etc.
arguing against me on grounds i wasn't arguing on doesn't make my points invalid.[/quote:9f8wfx8h]
The logic stacks up fine - you're arguing the card is garbage based on how it will perform in a made-up meta - I'm arguing that it's not garbage based on the stats on the card. Your argument is based on the unknown while mine is based on the known.
The rest of your post is just... I don't even know.

You argue that Supreme Verdict answers this card like that's special or even a legitimate argument. Large Hasty beaters are an answer to board wipes - not the other way around.
You say that Aurelia will still see play like that's a deterrent even though this stacks up favorably against Aurelia in almost every way: it comes
out a turn sooner, is more resilient to removal, can block and kill Aurelia, and can swing past Aurelia. The only thing it doesn't do as well as Aurelia is race and that's a tie - 4 damage a turn starting turn 5 will get there the same turn as 6 damage a turn starting on turn 6 (I'm not counting other creatures since everyone arguing against Stormbreath wants to ignore the fact that it'll be played in a deck with other creatures too) - and on the off chance the Stormbreath player curves up to Monstrous mana, it can actually win that race either 1-2 turns sooner depending on # of cards in the opponent's hand.
You say that Mortars is an answer to this card, which I agree with - a Mortars will kill a Stormbreath Dragon assuming that it wasn't already used on turns 2-4 to remove another creature - but only after it's gotten an attack in. Cards that impact the game before dying to 1-for-1 removal are traditionally pretty good, though, just FYI.