[Primer] Boros Burn
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- magicdownunder
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Just came back from FNM and I have to say that Stoke the Flames is insane. The convoke really makes it easier to cast. Went 4-0 tonight with this:
[deck]
Creatures (8)
4 Chandra's Phoenix
4 Young Pyromancer
Spells (29)
4 Boros Charm
3 Chained to the Rocks
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
3 Stoke the Flames
3 Warleader's Helix
Lands (23)
3 Battlefield Forge
8 Mountain
4 Mutavault
4 Sacred Foundry
4 Temple of Triumph
Sideboard
1 Chained to the Rocks
2 Chandra, Pyromaster
3 Firedrinker Satyr
3 Satyr Firedancer
2 Hushwing Gryff
2 Phyrexian Revoker
2 Wear // Tear
[/deck]
[deck]
Creatures (8)
4 Chandra's Phoenix
4 Young Pyromancer
Spells (29)
4 Boros Charm
3 Chained to the Rocks
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
3 Stoke the Flames
3 Warleader's Helix
Lands (23)
3 Battlefield Forge
8 Mountain
4 Mutavault
4 Sacred Foundry
4 Temple of Triumph
Sideboard
1 Chained to the Rocks
2 Chandra, Pyromaster
3 Firedrinker Satyr
3 Satyr Firedancer
2 Hushwing Gryff
2 Phyrexian Revoker
2 Wear // Tear
[/deck]
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I cast it 8 times over the matches and convoked it about half of them. I played against a MBC player in round two where it was huge. I had a YP out and he was all in on the Pack Rat Plan. The convoke allowed me to strike one rat and use the additional token plus another creature to cast the Stoke and knock out the other one. I was simply dead if it was Helix since he could have kept the Rat chain going.
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I killed it at FNM tonight with the Saito list running Stoke in the Mortars main spot, Mortars over Reckoner, Pillar of Light over Reprisal, and Hushwing over Wear//Tear.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it would've been nice.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it would've been nice.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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The big names for me were Pack Rat and Jace.
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Nope, they revised it to be an ability after all the confusion with Turn/Burn.
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personally i like the altac bloodletter in the rdw deck better than anything else. In the burn deck it only makes the matchups that are already good for us into really good matchups for us so it doesnt make that much sense. Stoke to me just seems like its a nonbo with yp since it costs so much mana and we need to be casting as many spells as we can per turn. Also in the mirror what do you do when you stoke them for 4 and they have helix? I have not played paper magic so I dont know exactly what my metagame is going to look like but the only real addition im going to make to my deck is adding battlefield forge and taking out excess etbt lands. Pretty much everything else is going to stay the same. Unlesss some other crazy deck comes out of the woodwork that really shakes up the format i suspect it will be much the same with a few maindeck changes here and there. Also I really hope mono black taps out at 5 for lilliana vess so
I can punish them even harder for durdling
I can punish them even harder for durdling
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If you tap out for stoke without SC backup in the mirror you deserve too lose.....personally i like the altac bloodletter in the rdw deck better than anything else. In the burn deck it only makes the matchups that are already good for us into really good matchups for us so it doesnt make that much sense. Stoke to me just seems like its a nonbo with yp since it costs so much mana and we need to be casting as many spells as we can per turn. Also in the mirror what do you do when you stoke them for 4 and they have helix? I have not played paper magic so I dont know exactly what my metagame is going to look like but the only real addition im going to make to my deck is adding battlefield forge and taking out excess etbt lands. Pretty much everything else is going to stay the same. Unlesss some other crazy deck comes out of the woodwork that really
shakes up the format i suspect it will be much the same with a few maindeck changes here and there. Also I really hope mono black taps out at 5 for lilliana vess so I can punish them even harder for durdling
Stoke is just additional four damage spell, its not the most efficient spell but in many of the longer grinder games that extra damage becomes pivotal (what would you rather top in the latter game Shock or Stoke?).
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Top decking vs mirror? Awaken the the ancient of course!
If you tap out for stoke without SC backup in the mirror you deserve too lose.....
Stoke is just additional four damage spell, its not the most efficient spell but in many of the longer grinder games that extra damage becomes pivotal (what would you rather top in the latter game Shock or Stoke?).
Have a great weekend everyone! The sun is shining and life is beautiful!
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Did you run into any UW control? That's been my only issue with the Shouta list.I killed it at FNM tonight with the Saito list running Stoke in the Mortars main spot, Mortars over Reckoner, Pillar of Light over Reprisal, and Hushwing over Wear//Tear.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it would've been nice.
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Good job, keep it up!I killed it at FNM tonight with the Saito list running Stoke in the Mortars main spot, Mortars over Reckoner, Pillar of Light over Reprisal, and Hushwing over Wear//Tear.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it would've been nice.
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I faced Esper. I won theDid you run into any UW control? That's been my only issue with the Shouta list.I killed it at FNM tonight with the Saito list running Stoke in the Mortars main spot, Mortars over Reckoner, Pillar of Light over Reprisal, and Hushwing over Wear//Tear.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it would've been nice.
first game easy enough. I lost Game 2 when I should've redirected a Chandra ping to an Elspeth to keep her from making an emblem. I barely won Game 3. I got lucky to rip a Skullcrack from the to for lethal. I actually wished I had Assemble in my board for this match. Unsure if boarding in Flamespeaker is the right choice since he always bit it to a Dsphere, but then again, he IS a must deal with threat if they don't have a Jace. Plus, if they Dpshere him right away, then that means they aren't playing it on a Phoenix.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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Altac Bloodletter plays the same role Ashley the Zealot played in the earlier versions of this deck. Early efficient damage and not the worst critter on the board after it's outclassed. YP$ was adopted for value and better looks than Ashley.
I'm playing an IQ today I think I'll play the main NotARobot posted except -1 Helix and +1 Stoke. I wasn't arguing against Stoke a couple days ago I wanted to see the thought behind it. I want the extra over Helix for the occasional Blood Baron or Stormbreath. I'll post a deck after the event.
I'm playing an IQ today I think I'll play the main NotARobot posted except -1 Helix and +1 Stoke. I wasn't arguing against Stoke a couple days ago I wanted to see the thought behind it. I want the extra over Helix for the occasional Blood Baron or Stormbreath. I'll post a deck after the event.
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I haven't tested enough to be sure but I'm fairly certain at this point it's wrong to play him. He functions better as a control card without the pumps.I faced Esper. I won the first game easy enough. I lost Game 2 when I should've redirected a Chandra ping to an Elspeth to keep her from making an emblem. I barely won Game 3. I got lucky to rip a Skullcrack from the to for lethal. I actually wished I had Assemble in my board for this match. Unsure if boarding in Flamespeaker is the right choice since he always bit it to a Dsphere, but then again, he IS a must deal with threat if they don't have a Jace. Plus, if they Dpshere him right away, then that means they aren't playing it on a Phoenix.Did you run into any UW control? That's been my only issue with the Shouta list.I killed it at FNM tonight with the Saito list running Stoke in the Mortars main spot, Mortars over Reckoner, Pillar of Light over Reprisal, and Hushwing over Wear//Tear.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it
would've been nice.
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YP$ does NOT look better than Ashley. Say what you will about game play mechanics, but hot angry chick > goofy ginger dude. All day, erryday. You can run an tell dat, homeboy.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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Agreed. He makes playing the Control Role so much easier. In fact, he was the only reason I was able to come back from a losing position against Boss Sligh. I keep using the word 'bonkers' to describe how powerful he is, but it's the truth. It feels like I'm cheating.I haven't tested enough to be sure but I'm fairly certain at this point it's wrong to play him. He functions better as a control card without the pumps.I faced Esper. I won the first game easy enough. I lost Game 2 when I should've redirected a Chandra ping to an Elspeth to keep her from making an emblem. I barely won Game 3. I got lucky to rip a Skullcrack from the to for lethal. I actually wished I had Assemble in my board for this match. Unsure if boarding in Flamespeaker is the right choice since he always bit it to a Dsphere, but then again, he IS a must deal with threat if they don't have a Jace. Plus, if they Dpshere him right away, then that means they aren't playing it on a Phoenix.Did you run into any UW control? That's been my only issue with the Shouta list.I killed it at FNM tonight with the Saito list running Stoke in the Mortars main spot, Mortars over Reckoner, Pillar of Light over Reprisal, and Hushwing over Wear//Tear.
A few notes :
1) Flamespeaker is fucking bonkers.
2) Hushwing embarrasses Master of Waves for all the lolz and is
just absurd.
3) Exiling an attacking Thassa with Pillar of Light is a beautiful thing.
I never got to cast the singleton Stroke, but I'm sure it would've been nice.
Moving forward, I think I need to devise a better plan fighting UWx. To be fair to myself, this was my first time playing the Shouta list and a lot of these newer cards and I haven't played Standard since a JOU Game Day. I may cut down to 1 Pillar of Light and shave a Gryff for 2 Assemble or something.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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I'm willing to try almost anything. My only gripe about the Shouta list had nothing to do with the cards. It was with the hivemind that touted it as the hottest thing since the creation of the Lightning Bolt yet couldn't understand the basic fundamentals of how the sideboarding worked. People were trying to cut the Flamespeaker and other cards and then wanted to be spoonfed a new sideboard strategy from James because they didn't 'get it'. Honestly, I don't see how any of it is so hard to understand. This deck is made to take a more....controlling approach (for lack of a better description.) It's aggressive enough to be the beatdown when it needs to be and flexible enough to switch gears. The sideboard is pretty close to a transformational sideboard if there ever was one. If anything, it reminds me of the approach a lot of us took early on in last year's Standard- sideboard into a 'bigger' deck and wall up with Hound
of Griselbrand, winning when paired with a Stonewright for the final crack back. I guess the newer players aren't too familiar with that
of Griselbrand, winning when paired with a Stonewright for the final crack back. I guess the newer players aren't too familiar with that
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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Honestly, if you have Dead cards in your deck, there's not really "tech" that you need against control so much as a solid strategy. A lot of it is sitting there doingnothing for a while at a certain point. I personally want to hit about six lands and hold up mana for the whole game and hopefully have some dork in play that I'm bashing with.
Also, the reason six mana is the sweet spot is because that's enough to play a Phoenix with shock up to retrieve it while still threatening skullcrack.
Also, the reason six mana is the sweet spot is because that's enough to play a Phoenix with shock up to retrieve it while still threatening skullcrack.
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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I got a gryff to play for you.
Yeah, I gotta gryff to play.
I notice your guys are all blue to me
And counting your pips it makes no sense at all
Words came out of your mouth
Flashing in my gryff and it flies
It's white and it flies
Shuts down the waves
Flashing in my gryff and it flies
It's white and it flies
Hush
Hush
Hush hush hush
Nothing compares to a Torpor Orb on a stick
Just a two- one that I'm counting on
This never happens
I guess I'm dreaming again
C'mon and checkout my Hushwing Gryff.
Yeah, I gotta gryff to play.
I notice your guys are all blue to me
And counting your pips it makes no sense at all
Words came out of your mouth
Flashing in my gryff and it flies
It's white and it flies
Shuts down the waves
Flashing in my gryff and it flies
It's white and it flies
Hush
Hush
Hush hush hush
Nothing compares to a Torpor Orb on a stick
Just a two- one that I'm counting on
This never happens
I guess I'm dreaming again
C'mon and checkout my Hushwing Gryff.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
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- Lightning_Dolt
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where do you bring in Phyrexian Revoker?Just came back from FNM and I have to say that Stoke the Flames is insane. The convoke really makes it easier to cast. Went 4-0 tonight with this:
[deck]
Creatures (8)
4 Chandra's Phoenix
4 Young Pyromancer
Spells (29)
4 Boros Charm
3 Chained to the Rocks
4 Lightning Strike
4 Magma Jet
4 Shock
4 Skullcrack
3 Stoke the Flames
3 Warleader's Helix
Lands (23)
3 Battlefield Forge
8 Mountain
4 Mutavault
4 Sacred Foundry
4 Temple of Triumph
Sideboard
1 Chained to the Rocks
2 Chandra, Pyromaster
3 Firedrinker Satyr
3 Satyr Firedancer
2 Hushwing Gryff
2 Phyrexian Revoker
2 Wear // Tear
[/deck]
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I brought it in against control and mono black yesterday. I would also consider bringing it in against mono green and monsters.where do you bring in Phyrexian Revoker?
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Ah. It was always obvious to me it was a anti creature control card strategy which is why I always compared it with mortar. For what it is worth, I found a straight swap of reckoner with Trouble made my control matchup far better (video coming). It does weaken the monsters matchup but I'm hoping pillar of light cleans that up. Not sure how to fit Torpor Bird in with a flamespeaker build but I really want to.I'm willing to try almost anything. My only gripe about the Shouta list had nothing to do with the cards. It was with the hivemind that touted it as the hottest thing since the creation of the Lightning Bolt yet couldn't understand the basic fundamentals of how the sideboarding worked. People were trying to cut the Flamespeaker and other cards and then wanted to be spoonfed a new sideboard strategy from James because they didn't 'get it'. Honestly, I don't see how any of it is so hard to understand. This deck is made to take a more....controlling approach (for lack of a better description.) It's aggressive enough to be the beatdown when it needs to be and flexible enough to switch gears. The sideboard is pretty close to a transformational sideboard if there
ever was one. If anything, it reminds me of the approach a lot of us took early on in last year's Standard- sideboard into a 'bigger' deck and wall up with Hound of Griselbrand, winning when paired with a Stonewright for the final crack back. I guess the newer players aren't too familiar with that
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I'm most likely going to cope flak for this but Flamespeaker is still terrible against a T1 meta - sure he slaughters small aggro (we already do this anyways) but he is slow and clunky vs control and midrange (Bx Devo, Monster, Gx Devo) that said you guys are forcing it anyways, this was the general augment, nothing has changed really.
Anyhow the whole point of that rant was to say: If I have too pick Flame or Torpor Bird I'll take the Torpor Bird in a heartbeat just so that I can disable Ux and Bx Devo more since imo these are the decks which matter.
Anyhow the whole point of that rant was to say: If I have too pick Flame or Torpor Bird I'll take the Torpor Bird in a heartbeat just so that I can disable Ux and Bx Devo more since imo these are the decks which matter.
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