4-0ed a DE today with my modified Warleader Boros List (6488939, won by some MR_Thompson, I guess not the real one, huh?)
[deck= Warleader Boros '61]
Lands 25
4 Temple of Triumph
3 Temple of Silence
4 Sacred Foundry
4 Mutavault
10 Mountains
Creatures 16
4 Rakdos Cackler
2 Firedrinker Satyr
2 Young Pyromancer
4 Chandra's Phoenix
4 Stormbreath Dragon
Instants/Sorceries 14
2 Mizzium Mortars
4 Magma Jet
4 Lightning Strike
4 Warleader's Helix
Enchantments 4
4 Chained to the Rocks
Planeswalkers 2
2 Chandra, Pyromaster
Sideboard 15
4 Boros Reckoner
3 Assemble the Legion
2 Skullcrack
2 Viashino Firstblade
2 Last Breath
1 Glare of Heresy
1 Mizzium Mortars
[/deck]
R1 vs. Mono Black Devotion 2-0
1-0 I draw exactly the right mix of creatures, removal and land despite a mull to 6
2-0 He kept a removal light hand, and I had a Firstblade that lived...
R2 vs. Esper Control 2-1
1-0
Multiple Cacklers gave me an early lead
1-1 He has too much removal and multiple Jaces, 2 Sphinxes seal my fate
2-1 He plays only Scrylands for first 4 turns, I have 2 Mutavaults and beat him down quickly
R3 vs. RDW with FoM (had beaten LaZerBurn the round before, so I needed to avenge him
![;-) ;-)](./images/smilies/wink.gif)
)
0-1 He massacres me. I have nothing but a Helix and draw only land.
1-1 I grind him out. Technically, I play terrible, not daring to play a chains because I fear Peak Eruption (which would have played already had he had it)
2-1 He snap keeps, so after a thought I decide to keep a risky hand with Mutavault + Temple of Silence and a lot of 2 CMC burn, b/c I figure I have 3 draws to find a mountain. Turns out he kept a 1 lander and doesn't see a second land until turn 4 or so. This is enough to get my land base halfway sorted and run him over
R4 vs. Mono Black Devotion 2-0
1-0 double chain on double pack rats is just enough
tempo gain for the win...
2-0 Again he plays an early pack rat, this time I have endless Phoenixes and the games is over pretty quickly
I'm happy that I managed to beat Mono Black twice, since I thought it was a very bad matchup for this build:
On the deck:
[*] Very happy with the extra Mutavault, sooo important against Mono Black
[*] I liked the 2/2 split Satyr/YP$
[*] The Viashino Firstblade in the SB was an experiment against Mono Black and Control. Against MonoB, I figured if the creatures die anyway, I'd rather have them do some damage the turn they come into play. Or kill a Jace in the control matchup. I saw it once R1 G2 where it lived and did a million damage.
@MDU: Thanks for your constructive comments - you're a much better player than I am and I treasure your advice. I still feel safer with 3 Assembles against what I think may still be the worst matchup, even if its narrow. Going forward, I wonder if this deck actually benefits from skullcrack as much as PyroRed does? If not, one
could try even more Firstblades in the SB...?
@ LaZerBurn: Thanks for encouraging me constantly during the event and helping me sort out the replays
![:-) :)](./images/smilies/smile.gif)