Postby Pedros » Fri Nov 22, 2013 1:01 am
Played more real life games to train before GP -> to not forget about triggers or stuff like that.
5-1 wednesday - report in big boros thread, Run version with 4 YP$ main, 2 dragons mb and 1 dragon + land in sb.
Today 2-2-1: With MDU deck (2 chandra + shaman in stead of 3 chandra)
1st round 1-2
Lost mono red agro (curve stopped at 3) -> won game 1 on a draw with mulligan to 6, lost game 2 because I kept sketchy hand (sacred foundry, chain, ash zealot, 4 removal in lightning strikes, magma jets and last breath). Managed to draw 2nd land, however my opp cast peak eruption. Game 3 flooded to 8 lands and died to chandra phoenix from 13 -> opp was at 2, probably play too safe keeping ash zealot on defense from mutavault,,,
2nd round GR devotion 0-2
Didnt see single chained to the rocks, and my opp had in both games caryatid turn 2, polkranos turn 3 and nyktos, bte, xenagos with colossus turn 4. And he
played well so I couldnt winn with 2 dragons and chandra.
Funny fact is that reckoner is ultra bad against polukranos if they have mana to monstrous it for 3.
3rd round GW Agro 1-1-1
Game 3 I had chained and mortars in hand with pyro, 2 ash zealots and phoenix on board vs voice, 4/4 experiment one and smitter. My opp 0 cards in hand, topdecked bow of Nylea (phoenix are destroyed), then courage (chained target -> on smitter which was correct choice), then boon satyr. I drew all lands and had to chump block till time was called.
4rd round Jund Midrange - 2-1
Hardest matchup today, however finally deck started to work out. SB is extremely hard, as this deck plays caryatid into polukranos/reaper + dragons, with planeswalkers in xenagos + vraska + solid amount of removal in decay, putrefy and golgari charm.
5rd round UR control 2-0
Rolled over, had just to play around anger of gods.
Shaman:
* destroyed screwed opponent who didnt draw 3rd land but blocked my guys with sylvan caryatid.
n* traded with multiple mono red guys when I flooded and later used him to make my clock into 3 turns instead of 4 or even 5.
* protected creature from magma jet in combat.
Dunno about this deck, but I still flood extremely hard with 24 lands. After comming home I played on modo with 21 lands (2 muta only) with 3 dragons (2/1 split) and I still flooded very much, dunno.
What I also noticed is the fact, that I miss spells with YP$. 11 spells is not enough for 2 YP. Agro matchup is also somehow worse without 3rd shock.
Tomorow I have 2 more tournaments IRL, might test different version -> any suggestions which one? YP$ is amazing vs 50% of the field, while dragon vs others.
Also after playing with GR devotion deck, my opp said he is sb all of the nyleas as they are really bad early in the game without devotion online. Maybe we should keep pyromancers post board?

Sig by NerdBoyWonder