Memnarch
Posted: Thu Feb 28, 2013 8:03 am
Commander:
[deck]1 Memnarch
Artifact:
1 Batterskull
1 Blinkmoth Urn
1 Darksteel Ingot
1 Everflowing Chalice
1 Galvanic Key
1 Gilded Lotus
1 Grim Monolith
1 Krark-Clan Ironworks
1 Lightning Greaves
1 Mana Crypt
1 Mana Vault
1 Mirrorworks
1 Mox Opal
1 Mycosynth Lattice
1 Myr Matrix
1 Myr Reservoir
1 Myr Turbine
1 Neurok Stealthsuit
1 Prototype Portal
1 Sculpting Steel
1 Semblance Anvil
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Spine of Ish Sah
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Tormod's Crypt
1 Unwinding Clock
1 Ur-Golem's Eye
1 Vedalken Orrery
1 Venser's Journal
1 Voltaic Key
Creature:
1 Alloy Myr
1 Darksteel Colossus
1 Darksteel Juggernaut
1 Darksteel Myr
1 Kuldotha Forgemaster
1 Lodestone Golem
1 Lodestone Myr
1 Mycosynth Golem
1 Myr Battlesphere
1 Myr Enforcer
1 Myr Galvanizer
1 Myr Landshaper
1 Myr Propagator
n1 Myr Quadropod
1 Myr Retriever
1 Myr Superion
1 Myr Welder
1 Palladium Myr
1 Phyrexian Metamorph
1 Plague Myr
1 Shimmer Myr
1 Silver Myr
1 Solemn Simulacrum
1 Spellskite
1 Sundering Titan
1 Treasure Mage
1 Trinket Mage
Enchantment:
1 Copy Artifact
1 March of the Machines
Instant:
1 Blinkmoth Infusion
1 Thirst for Knowledge
Land:
1 Academy Ruins
1 Ancient Tomb
1 Blinkmoth Nexus
1 Darksteel Citadel
1 Inkmoth Nexus
1 Mishra's Factory
1 Mishra's Workshop
1 Reliquary Tower
1 Seat of the Synod
15 Snow-Covered Island
1 Urza's Factory
1 Urza's Mine
1 Urza's Power Plant
1 Urza's Tower
1 Vesuva
Planeswalker:
1 Tezzeret the Seeker
Sorcery:
1 Acquire
1 Fabricate
1 Thoughtcast
1 Transmute Artifact[/deck]
Win Condition: Get as many Myr on the field as you possibly can and pwn your opponent, lol.
There is a perfect draw in this that'll allow me to play Memnarch Turn 1 or 2, but I don't remember what it is.
This deck is really quite wicked when it works, though. I've enjoyed many a game on Cockatrice with it.
[deck]1 Memnarch
Artifact:
1 Batterskull
1 Blinkmoth Urn
1 Darksteel Ingot
1 Everflowing Chalice
1 Galvanic Key
1 Gilded Lotus
1 Grim Monolith
1 Krark-Clan Ironworks
1 Lightning Greaves
1 Mana Crypt
1 Mana Vault
1 Mirrorworks
1 Mox Opal
1 Mycosynth Lattice
1 Myr Matrix
1 Myr Reservoir
1 Myr Turbine
1 Neurok Stealthsuit
1 Prototype Portal
1 Sculpting Steel
1 Semblance Anvil
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Spine of Ish Sah
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Tormod's Crypt
1 Unwinding Clock
1 Ur-Golem's Eye
1 Vedalken Orrery
1 Venser's Journal
1 Voltaic Key
Creature:
1 Alloy Myr
1 Darksteel Colossus
1 Darksteel Juggernaut
1 Darksteel Myr
1 Kuldotha Forgemaster
1 Lodestone Golem
1 Lodestone Myr
1 Mycosynth Golem
1 Myr Battlesphere
1 Myr Enforcer
1 Myr Galvanizer
1 Myr Landshaper
1 Myr Propagator
n1 Myr Quadropod
1 Myr Retriever
1 Myr Superion
1 Myr Welder
1 Palladium Myr
1 Phyrexian Metamorph
1 Plague Myr
1 Shimmer Myr
1 Silver Myr
1 Solemn Simulacrum
1 Spellskite
1 Sundering Titan
1 Treasure Mage
1 Trinket Mage
Enchantment:
1 Copy Artifact
1 March of the Machines
Instant:
1 Blinkmoth Infusion
1 Thirst for Knowledge
Land:
1 Academy Ruins
1 Ancient Tomb
1 Blinkmoth Nexus
1 Darksteel Citadel
1 Inkmoth Nexus
1 Mishra's Factory
1 Mishra's Workshop
1 Reliquary Tower
1 Seat of the Synod
15 Snow-Covered Island
1 Urza's Factory
1 Urza's Mine
1 Urza's Power Plant
1 Urza's Tower
1 Vesuva
Planeswalker:
1 Tezzeret the Seeker
Sorcery:
1 Acquire
1 Fabricate
1 Thoughtcast
1 Transmute Artifact[/deck]
Win Condition: Get as many Myr on the field as you possibly can and pwn your opponent, lol.
There is a perfect draw in this that'll allow me to play Memnarch Turn 1 or 2, but I don't remember what it is.
This deck is really quite wicked when it works, though. I've enjoyed many a game on Cockatrice with it.