[DTK] Atarka's Command

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[DTK] Atarka's Command

Postby ( G_R ) » Thu Mar 05, 2015 1:41 pm

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Atarka's Command [mana]RG[/mana]
Instant
Rare
Choose two —
  • Your opponents can't gain life this turn.
  • Atarka's Command deals 3 damage to each opponent.
  • You may put a land card from your hand onto the battlefield.
  • Creatures you control get +1/+1 and gain reach until end of turn.
That explains why people keep coming over for chicken nuggets

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Postby Kaitscralt » Thu Mar 05, 2015 3:37 pm

this is a very playable card.

like the UW cards, it's only as good as the deck that wants it
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Postby Mcdonalds » Thu Mar 05, 2015 3:51 pm

Thought this was a permanent ala fires of yavimaya, then I read it and became incredibly disappointed :(

Card seems cool though, the land part seems real random though

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Postby rcwraspy » Thu Mar 05, 2015 3:53 pm

Harder to cast skullcrack. Not bad.
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Postby Thrillho » Thu Mar 05, 2015 4:21 pm

I like it more than the UW command. Skullcrack + options - ease of cost = still a playable card. Given the current state of RG, it's entirely possible we won't see this make headway in standard, but Modern burn already splashes for Revelry, plus the put a land into play mode does function well with the RG devotion ramp.

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Postby hamfactorial » Thu Mar 05, 2015 5:57 pm

Oh snap, I just noticed it said choose two.

It was already pretty good with choose 1. I like this one a lot.


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