Animar - need input
Posted: Fri Oct 17, 2014 2:10 pm
Here is the main core set of cards I am looking at:
The idea of course is to get animar out early, and proceed to play creatures for free. I would like to try and get more morphs in there, the thought of casting them for free sounds awesome.
Does anyone have any input as to what cards should/shouldn't be on there? Also, what non creature spells do you guys think are worth play?
Does anyone have any input as to what cards should/shouldn't be on there? Also, what non creature spells do you guys think are worth play?