Or he just combined my Storm Primer with my Goblin Primer and neglected to give me credit.

Moderator: LP, of the Fires
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
That part is so crucial too. But he triggers twice when you play the Marshal and then another time during the upkeep if you don't pay the echo cost. I mean, it IS possible to trigger 3 times in a turn if you Grenade the Marshal and then swing.War marshal is not the fastest card in the world , but he triggers denizen three times and having 2 bodies is very good against heavy removal decks. Sometimes the extra token is just what you need to be able to cast a grenade for the win.
In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
I think Denizen into Jester is comparable here, but yes, it does increase the consistency of Denizen damage.I understand your desire of having the fastest clock possible. The nut draw in this regard is always going to be turn 1 guide turn 2 jester ..... but since this is not always possible, your second best opener is turn 1 foundry street denizen turn 2 mogg war marshal in my opinion. That denizen is going to do a lot of damages if left unchecked.
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