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kumano, master yamabushi

Posted: Mon Oct 07, 2013 9:34 pm
by DarthStabber
[deck]
commander
1 Kumano, master yamabushi

Creatures
1 balefire dragon
1 thunderblust
1 charmbreaker devils
1 purphoros, god of the forge
1 cinder elemental
1 coal stoker
1 flametongue kavu
1 jaya ballard, task mage
1 sisters of the flame
1 guttersnipe
1 ætherflame wall
1 iron myr
1 steel wall
1 goblin fireslinger

Enchantment
1 seal of fire

Artifacts
1 foriysian totem
1 tenza, godo's maul
1 runechanter's pike
1 pyrite spellbomb
1 wanderer's twig
1 wayfarer's bauble
1 akroan horse

Planeswalkers
1 Chandra nalaar
1 karn liberated

Sorceries
1 mizzium mortars
1 firebolt
1 forked bolt
1 rift bolt
1 flame jab
1 pyroclasm
1 browbeat
1 arc trail
1 splitting earth
1 wild guess
1 hammer of bogardan
1 arc lightning
1 anger of the gods
1 wild swing
1 incendiary command
1 disintegrate
1 demonfire
1 earthquake

Instants
1 shock
1 lightning bolt
1
galvanic blast
1 tarfire
1 electrickery
1 dead
1 incinerate
1 sudden shock
1 harvest pyre
1 smash to smithereens
1 ghostfire
1 reiterate
1 pulse of the forge
1 puncture blast
1 fiery temper
1 annihilating fire
1 violent eruption
1 beacon of destruction

Lands
1 keldon megaliths
1 forgotten cave
1 boseiju, who shelters all
1 quicksand
1 snow-covered mountain
34 mountain[/deck]

Posted: Mon Oct 07, 2013 10:09 pm
by Khaospawn
I like this, DS.

I'll actually be posting my Jaya deck shortly.

Posted: Mon Oct 07, 2013 11:03 pm
by DarthStabber
Thanks, i'm playing around with it at the moment since theros came out. I am still not happy with it, and I just realized how unsatisfied I am with some of the swaps.

The current maybe board/need to acquire board:
searing blaze (all 4 of mine are in my legacy rdw deck, so I need to grab another), viashino sandstalker (much better than people give him credit for, especially in a burn deck where he's a char with buyback), urza's factory (mana sink if I don't have to burn things), hammer of purphoros (I have 2 and their both in my standard rdw), molten influence (not good, but punishers amuse me so), possibility storm (as much a spike game as I talk, i'm a timmy at heart, I like doing weird things to see what happens), greater gargadon (probably not enough permanents to make him worth it, but the original version made it work with firecat blitz, though even just waiting him out is okay), blightsteel colossus (the
orignal version had storage lands, red mana battery, and a seething song to possibly powerout a darksteel colossus, so why not upgrade to a creature that swings for dead), red elemental blast (I have 4 in my legacy deck, but I am thinking about cutting one for a forth price of progress, and this seems like a flavor auto include if nothing else), kher keep (swaths of kobold chumps is tempting, and the interaction with purphoros is awesome).