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Posted: Wed Aug 13, 2014 12:04 pm
by Khaospawn
Pops trippin' man. He wants me to ask for my bike back. You know I wouldn't trip!

Posted: Wed Aug 13, 2014 8:55 pm
by Kaitscralt
9/11 never forget flubber

Posted: Wed Aug 13, 2014 9:12 pm
by Alex
Why do you hate fun, Madding?

Posted: Wed Aug 13, 2014 9:43 pm
by Khaospawn
Because he's never been happy.

Posted: Wed Aug 13, 2014 9:43 pm
by Khaospawn
It's actually one of his most endearing qualities...

Posted: Wed Aug 13, 2014 10:48 pm
by Kaitscralt
Image

Posted: Thu Aug 14, 2014 12:25 am
by Alex
He's only happy when he shares an evening of limited with our lord and savior, Fazzokangaroo.

Posted: Thu Aug 14, 2014 12:30 am
by DroppinSuga
I will crush Madding

Posted: Thu Aug 14, 2014 12:36 am
by Alex
Threats of any kind will not be tolerated on these forums. Infraction issued.

Posted: Thu Aug 14, 2014 12:37 am
by Alex
God I felt bad even typing that. I apologize.

Posted: Thu Aug 14, 2014 12:47 am
by DroppinSuga
I WILL CRUSH YOU!

Image

Posted: Thu Aug 14, 2014 12:57 am
by Second Harkius
Image

Posted: Thu Aug 14, 2014 12:58 am
by TBuzzsaw
Threats of any kind will not be tolerated on these forums. Infraction issued.
Fun fact: I got an infraction once for answering a rules question without going into detail explaining it.

Posted: Thu Aug 14, 2014 1:01 am
by DroppinSuga
Image

Posted: Thu Aug 14, 2014 7:54 am
by Khaospawn
:scrump:

Posted: Thu Aug 14, 2014 7:46 pm
by rcwraspy
Khans mechanic spoiled. "Raid" from the Mardu clan. From this card:

Mardu Heart-Piercer 3R
Creature - Human Archer (Uncommon)
Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.
2/3

Not sure if "Raid" will always be 2dmg or be based off the creature's power, or if other things change, but even though this particular card isn't great I'm hopeful about the mechanic as a whole.

Posted: Thu Aug 14, 2014 7:47 pm
by rcwraspy
note the creature needn't have done any damage and it doesn't even need to still exist on the battlefield in the 2nd main. Just if something attacked. Seems Raid has decent synergy with Rabblemaster.

Posted: Thu Aug 14, 2014 7:50 pm
by Dechs Kaison
Khans mechanic spoiled. "Raid" from the Mardu clan. From this card:

Mardu Heart-Piercer 3R
Creature - Human Archer (Uncommon)
Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.
2/3

Not sure if "Raid" will always be 2dmg or be based off the creature's power, or if other things change, but even though this particular card isn't great I'm hopeful about the mechanic as a whole.
First, I'm sure Raid will be all sorts of effects that are triggered under the same circumstance. Raid for blue might be drawing cards or green will be summon little saprolings or whatever. It will always be "if you attacked
with a creature this turn."

Second, what the fuck at a red creature with more toughness than power? It ain't right, I tell you. It ain't right.

Posted: Thu Aug 14, 2014 7:51 pm
by rcwraspy
Khans mechanic spoiled. "Raid" from the Mardu clan. From this card:

Mardu Heart-Piercer 3R
Creature - Human Archer (Uncommon)
Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.
2/3

Not sure if "Raid" will always be 2dmg or be based off the creature's power, or if other things change, but even though this particular card isn't great I'm hopeful about the mechanic as a whole.
First, I'm sure Raid will be all sorts of effects that are triggered
under the same circumstance. Raid for blue might be drawing cards or green will be summon little saprolings or whatever. It will always be "if you attacked with a creature this turn."

Second, what the fuck at a red creature with more toughness than power? It ain't right, I tell you. It ain't right.
Well, I think the mechanics are clan-based. So only Mardu colored cards will get "Raid." Sort of like guild mechanics from both Ravnica blocks.

Also, he's a mounted archer so I guess it makes sense flavor wise (the big butt).

Posted: Thu Aug 14, 2014 7:53 pm
by Dechs Kaison
Fuck flavor, acquire Ball Lightnings.

Posted: Thu Aug 14, 2014 7:54 pm
by Dechs Kaison
Also, I didn't know the clans were specific to each color.

Posted: Thu Aug 14, 2014 7:55 pm
by rcwraspy
Also, I didn't know the clans were specific to each color.
yeah each clan is specific to wedge colors. I believe Mardu is WBR (could be wrong).

EDIT: From Kait earlier in the thread:

Khans of Tarkir
* Sarkhan,
* Kahns is a bottom up set
* a unique draft structure: the block is Large/small/Large where the small set is drafted with both large sets
* a time travel element. The block is a time travel story
* Khans of Tarkir is a wedge set but it is not a wedge block as the story is about change
* Each clan has a three-color leader (aka the khans) who were all introduced
* Tarkir is a plane of five warring clans. Each worships one aspect of the (now extinct) dragons...
* Kahns killed the dragons, clans lead by warlords. Each clan has
dragon attributes
* The five clans are based around a single color in WUBRG order with one ally and one enemy)
* Each clan gets it’s own mechanic plus morph so there are six mechanics in Khans
* WBG. The Azban Houses Dragon aspect: Endurance. Symbol: Scale of the Dragon. Khan: Anafenza
* URW. The Jeskai Way Dragon aspect: Cunning. Symbol: Eye of the Dragon. Khan: Narset
* BGU. The Sultai Brood Dragon aspect: Ruthlessness. Symbol: Fang of the Dragon. Khan: Sidisi
* RWB. The Mardu Horde Dragon aspect: Speed. Symbol: Wings of the Dragon. Khan: Zurgo Helmsmasher. Orcs
* GUR. The Temur Frontier Dragon aspect: Savagery. Symbol: Claw of the Dragon. Khan: Surrak Dragonclaw
* Morph isn't the only returning mechanic

Posted: Thu Aug 14, 2014 8:00 pm
by Dechs Kaison
Zedruu should totally be the Jeskai Kahn.

And son of a bitch, time travel. No one does it right.

Posted: Thu Aug 14, 2014 8:26 pm
by rcwraspy
O_o Raid also seems to have some synergy with Preeminent Captain (as long as we get some Soldier type Raid creatures that are playable). Nice :)

Posted: Thu Aug 14, 2014 9:14 pm
by redthirst
Why you so grumpy today, Dechs? Were some whipper-snappers playing on your lawn again?

Posted: Thu Aug 14, 2014 9:40 pm
by Platypus
Raid looks sweet, there's definitely potential there.

Posted: Thu Aug 14, 2014 9:46 pm
by Dechs Kaison
Why you so grumpy today, Dechs? Were some whipper-snappers playing on your lawn again?
Grumpy? Who's grumpy?

I just don't like time travel. No one does it right.

Posted: Thu Aug 14, 2014 10:24 pm
by Second Harkius
:scrump:

Posted: Thu Aug 14, 2014 10:37 pm
by redthirst
Time traveling punks. With their long hair and their rock-n-roll and their ear rings...

WHY DON'T YOU GET A REAL JOB?

Posted: Thu Aug 14, 2014 11:03 pm
by DroppinSuga
Quit scrumpin' through time, scrumpers!

Posted: Thu Aug 14, 2014 11:16 pm
by Second Harkius
The time period may change, the X-2 losses never will.

Posted: Thu Aug 14, 2014 11:30 pm
by DroppinSuga
I prefer to x-3

Posted: Thu Aug 14, 2014 11:34 pm
by LP, of the Fires
Went x-2 at tuesday nIght magic for the first time in a while and raged (internally).

First time I've lost money playing constructed in a while.

:scrump:

Posted: Fri Aug 15, 2014 12:16 am
by TBuzzsaw
I just don't like time travel. No one does it right.
Image

I know, with one theft, I'll change the history of scrumpin' FOREVER.

Posted: Fri Aug 15, 2014 12:39 am
by zemanjaski
saw this list and immediately thought of Z b/c Drownyard.

[deck]
Land (25)
2x Breeding Pool
4x Creeping Tar Pit
3x Darkslick Shores
1x Forest
1x Island
4x Misty Rainforest
1x Nephalia Drownyard
1x Overgrown Tomb
1x Swamp
1x Tolaria West
4x Verdant Catacombs
2x Watery Grave

Instant (22)
4x Abrupt Decay
2x Countersquall
3x Cryptic Command
1x Dismember
2x Remand
1x Shadow of Doubt
3x Spell Snare
2x Think Twice
1x Tribute to Hunger
3x Voidslime

Sorcery (10)
1x Damnation
4x Explore
1x Maelstrom Pulse
4x Thoughtseize

Creature (3)
3x Snapcaster Mage
[/deck]
Ha! Sweet.

Posted: Fri Aug 15, 2014 1:11 am
by DroppinSuga
The call was answered.

Posted: Fri Aug 15, 2014 2:01 am
by Alex
Just...very late.

Posted: Fri Aug 15, 2014 2:09 am
by DroppinSuga
Beggars cannot be choosers

Posted: Fri Aug 15, 2014 2:19 am
by zemanjaski
It was mostly fan service.

Posted: Fri Aug 15, 2014 4:25 am
by Christen
WMCQ this Sunday and I'm wielding Boros Burn. Wish me luck.