[Fedoras of Salvation] - White Knights ITT

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Valdarith
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Postby Valdarith » Tue Jun 24, 2014 3:01 am

5:25 - http://www.twitch.tv/scglive/b/540596603 My camera match for anyone that cares. I definitely misplayed twice in game 1 by playing the cackler(forgot about soldier triggers) and by not being patient waiting for a better alpha situation. I actually new he had brave the first time by him not attacking the prior turn and I suspected he had the second, but fatigue was setting in and I ignored my gut. Game 2, I probably played the second eidolon improperly since doing a little math would have showed that I locked myself out of the kill(had stomp in hand since turn 2) but I found the line of the chump attack and hoping he was mentally locked in to just pecking with birds
instead of making more aggressive attacks since he could have just alpha'd and wrathed my board. Game 3, as Sully said, gift of orzhova was an underwhelming sideboard card and a 3 drop would've been better, or he could have just played spear that turn and set up a big board but lucky he didn't and I capitalized.
I watched game one, and I agree that if you thought he had Brave the previous turn you should have stuck with your gut and rode the board state until you drew a couple more pump or burn spells. Playing Cackler also reduced your outs but it's hard to remember Soldier of the Pantheon's triggered ability.
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Postby Alex » Tue Jun 24, 2014 4:04 am

Only decks is bad against are generally bad decks. Great match against all the tier one stuff.
It's terrible against every monsters variant and doesn't really do much against the non-splashing mono black variants. Those are real decks.

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Postby zemanjaski » Tue Jun 24, 2014 5:02 am

My journey through modern has led me to here ~

[deck]Blue Moon[/deck]
Creatures
1 Keranos, God of Storms
4 Snapcaster Mage
2 Vendilion Clique

Artifacts
1 Batterskull
2 Vedalken Shackles

Enchantments
3 Blood Moon

Spells
2 Cryptic Command
1 Deprive
2 Electrolyze
1 Forked Bolt
1 Izzet Charm
4 Lightning Bolt
2 Mana Leak
4 Remand
4 Serum Visions
3 Spell Snare

Lands
1 Breeding Pool
1 Desolate Lighthouse
8 Island
4 Misty Rainforest
1 Mountain
4 Scalding Tarn
3 Steam Vents
1 Sulfur Falls

Sideboard
2 Ancient Grudge
2 Combust
1 Dispel
1 Engineered Explosives
1 Izzet Staticaster
2 Magma Spray
2 Negate
2 Relic of Progenitus
1 Spellskite
1 Threads of Disloyalty
[/deck]

You don't have any really good or really bad matchups, just grind everyone
out in ultra long games.
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1 - Drunk, surly zem
2 - Nice, modest zem
3 - Bragpost zem
4 - Confident and funny zem
5 - Condescending jerk zem
6 - Self-aware zem
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Postby Alex » Tue Jun 24, 2014 5:13 am

I like any deck that plays Batterskull.

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Postby magicdownunder » Tue Jun 24, 2014 7:19 am

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Thoughts?
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Postby TBuzzsaw » Tue Jun 24, 2014 7:34 am

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Thoughts?
I have a hard time evaluating it since I've personally never seen a card like it. It's either really good or really bad, but I can see so much potential in it.
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Postby Elricity » Tue Jun 24, 2014 7:41 am

Seems like a really bad faithless looting. What am i missing?

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Postby magicdownunder » Tue Jun 24, 2014 7:48 am

Its mostly likely a trashy "once in a Friday night magic" type card, but the late game possibilities are interesting.
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Postby Platypus » Tue Jun 24, 2014 7:51 am

I'm sure there's a powerful build with it somewhere, not sure about Standard though. Some cards that allows you to put lands into play? So something Red/Green. Into the Wilds + other land fetchers?
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Postby TBuzzsaw » Tue Jun 24, 2014 7:54 am

I'm sure at some point there may be a way to make this card really good down the line, but with what we have and know right now it's unplayable.

I want it to be good though.
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Postby Khaospawn » Tue Jun 24, 2014 7:57 am

What is Goblin Guide.
What is love? Baby don't hurt me. Don't hurt me no more.
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Postby Khaospawn » Tue Jun 24, 2014 8:00 am

Only decks is bad against are generally bad decks. Great match against all the tier one stuff.
It's terrible against every monsters variant and doesn't really do much against the non-splashing mono black variants. Those are real decks.
I guess it's not a real deck because you say it's not a real deck?

Do you not realize that the pilots of those Sligh decks had to fight through a field infested with Monsters and Black variants to take down those tournaments?

Dude, I really can't tell if you're trolling or serious.
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Postby magicdownunder » Tue Jun 24, 2014 8:13 am

I kinda see where Alex is coming from since It could just be a perspective thing, I know in my hands I'll perform horribly with decks like R Devotion or Boss Sligh (it doesn't mean I think they're bad decks because they're producing results for a reason) its just that they're bad for me.
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Postby LP, of the Fires » Tue Jun 24, 2014 8:22 am

Caryatid decks are actively good matchups for boss sligh. Y'all niggas smoking something.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby TBuzzsaw » Tue Jun 24, 2014 8:26 am

Y'all niggas smoking something.
Dicks. Definitely dicks.
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Postby Khaospawn » Tue Jun 24, 2014 8:42 am

By the time a Monsters deck can cast a fatty, they're usually within range of dying. Amiright, LP?
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Postby Khaospawn » Tue Jun 24, 2014 8:46 am

Also, apparently Kird Ape is back in m15?
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Postby LP, of the Fires » Tue Jun 24, 2014 9:08 am

By the time a Monsters deck can cast a fatty, they're usually within range of dying. Amiright, LP?
Correct. Their nut draw is some combination of dorks into 3 drop or 4 drop depending on if it's turn 1 mystic or turn 2 ramper.

If they block with caryatid, sometimes you can just kill it and manascrew them and if they don't there wall is just farseek and when they play there fatty, if it's not polukranos, they're still very far behind, and even if it is you either throw a massive salvo at them putting them into chump attack, pump spell range or you have a boardstate that lets you just kill a polukranos and leave them seriously on the rapes.

Sideboarding only gets worse because they have golgari charm and if they don't draw it, they've
effectively just boarded into what amounts to a slightly better mono-black control deck, maybe with nylea's disciple.
You gotta understand, I love the beatdown. I really do. I always have.

Beatdown is hard, though.


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Postby Khaospawn » Tue Jun 24, 2014 9:20 am

By the time a Monsters deck can cast a fatty, they're usually within range of dying. Amiright, LP?
seriously on the rapes.
I love this.
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Postby Dechs Kaison » Tue Jun 24, 2014 9:29 am

That's one hell of a typo.
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Postby BlakLanner » Tue Jun 24, 2014 1:25 pm

Also, apparently Kird Ape is back in m15?
While I would be far from upset to see it back, I don't see it on any of the lists.

Sliver Hive is an odd addition unless they are giving us more slivers to play with this set.
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Postby Midnight_v » Tue Jun 24, 2014 1:44 pm

By the time a Monsters deck can cast a fatty, they're usually within range of dying. Amiright, LP?
Yeah, I'm not buying this "its not a deck thing" it seems disparaging in the way of "I don't like it so its not a deck"...

Its like alex hasn't been reading tom ross, OR paying attention to the opens. It's clearly established that its Damned good vs midrange. Infact, thats the reason for playing boss sligh.



So what I'm really wondering is... "What determines, if something is a deck"?
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Postby Platypus » Tue Jun 24, 2014 1:46 pm

Sliver Hive is an odd addition unless they are giving us more slivers to play with this set.
They are (from: http://magic.wizards.com/en/articles/ar ... 2014-06-23):

"Slivers!

What? Weren't Slivers M14's thing? Yes, they were, but I didn't want people who made Sliver decks in M14 to never get any new toys to play with. Because Slivers don't reside on Theros, M15 was the only other chance we had to get new Slivers into Standard alongside Galerider Sliver, Predatory Sliver, and the rest of the M14 crew. There is a cycle of five uncommons, many of which play well on their own and are devastating in
combination, as well as a new mythic rare Sliver that every Sliver aficionado has been waiting for."

Edit: I like how they mention Galerider and Predatory and lump the rest together. Those two are the only playable ones. This together with the art for Sliver Hive (which shows slivers with the old look) reads to me: Well, we screwed up the slivers a bit, let's try to fix it somewhat in M15.
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Postby Khaospawn » Tue Jun 24, 2014 1:52 pm

Sligh has been a deck for the last 17+ years. There are times where it is the best deck and times where it is the worst deck. And for right now, as long as Mono Blue stays underwater ( :lol: ), Sligh is a very good choice.
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Postby BlakLanner » Tue Jun 24, 2014 2:05 pm

Sliver Hive is an odd addition unless they are giving us more slivers to play with this set.
They are (from: http://magic.wizards.com/en/articles/ar ... 2014-06-23):

"Slivers!

What? Weren't Slivers M14's thing? Yes, they were, but I didn't want people who made Sliver decks in M14 to never get any new toys to play with. Because Slivers don't reside on Theros, M15 was the only other chance we had to get new Slivers into Standard alongside Galerider
Sliver, Predatory Sliver, and the rest of the M14 crew. There is a cycle of five uncommons, many of which play well on their own and are devastating in combination, as well as a new mythic rare Sliver that every Sliver aficionado has been waiting for."

Edit: I like how they mention Galerider and Predatory and lump the rest together. Those two are the only playable ones. This together with the art for Sliver Hive (which shows slivers with the old look) reads to me: Well, we screwed up the slivers a bit, let's try to fix it somewhat in M15.
That warms my heart a little. I love watching my foes be torn apart by the skittering horde.
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Postby DroppinSuga » Tue Jun 24, 2014 2:14 pm

Kird Ape is not a real Magic card
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Postby Midnight_v » Tue Jun 24, 2014 2:45 pm

Kird Ape is not a real Magic card
hahaha! LOVE IT Thanks
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Postby Valdarith » Tue Jun 24, 2014 2:47 pm

Sligh has been a deck for the last 17+ years. There are times where it is the best deck and times where it is the worst deck. And for right now, as long as Mono Blue stays underwater ( :lol: ), Sligh is a very good choice.
Actually Boss Sligh isn't even terrible against Mono Blue. Legion Loyalist is busted against that deck (almost every deck really).
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Postby Valdarith » Tue Jun 24, 2014 2:49 pm

Also, apparently Kird Ape is back in m15?
They haven't said that officially, only that they are doing a cycle similar to the M13 Flinthoof Boar cycle except with the colors switched. So instead of having a green Flinthoof Boar with a bonus for controlling a Mountain, you get a red Ape thing with a bonus for controlling a Forest.
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Postby Self Medicated » Tue Jun 24, 2014 2:55 pm

I would be stoked if they brought back Kird Ape. Give me a reason to use my Arabian Nights playset.
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Postby Mcdonalds » Tue Jun 24, 2014 3:05 pm

Kird ape is best ape

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Postby Col. Khaddafi » Tue Jun 24, 2014 3:41 pm

:ape:
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Originally posted by Galspanic on MTGS
I would still like to see the posts sent over to ( N_S ) and have the Salvation Gutter archived away and replaced with a link to MTGC.
Thank you for all the lies. Another fine display of integrity by iridium :thumbsup:

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Postby Khaospawn » Tue Jun 24, 2014 3:43 pm

Isn't Kird Ape exactly a Red ape thing with a bonus for controlling a Forest?
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Postby hamfactorial » Tue Jun 24, 2014 3:51 pm

Kird Rape

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Postby Kaitscralt » Tue Jun 24, 2014 3:54 pm

the gape ape
Standard hobos who play budget garbage should be looked upon with suspicion.

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Postby Purp » Tue Jun 24, 2014 3:57 pm

Hopefully its a 1 drop
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yurp yurp

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Postby Valdarith » Tue Jun 24, 2014 4:48 pm

Isn't Kird Ape exactly a Red ape thing with a bonus for controlling a Forest?
It is, but that doesn't mean they are reprinting it. In fact I'd put the odds of a Kird Ape reprint at 5%. It just seems too good based on the current Standard environment. They'll reprint Lightning Bolt before they reprint Kird Ape.

Or they could just reprint both...
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Postby RedNihilist » Tue Jun 24, 2014 4:58 pm

Kid Rape what?

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Postby Alex » Tue Jun 24, 2014 4:59 pm

Only decks is bad against are generally bad decks. Great match against all the tier one stuff.
It's terrible against every monsters variant and doesn't really do much against the non-splashing mono black variants. Those are real decks.
I guess it's not a real deck because you say it's not a real deck?

Do you not realize that the pilots of those Sligh decks had to fight through a field infested with
Monsters and Black variants to take down those tournaments?

Dude, I really can't tell if you're trolling or serious.
Being a flash in the pan doesn't make a deck real. It needs to do well consistently for me to acknowledge its existence. As it stands, I wouldn't even sideboard for it. And if the deck did get out of control, it basically loses to any deck playing Electrickery or Anger of the Gods, so...?

Tom Ross has been playing similar decks FOREVER, he forces them every time he enters a Standard tournament. He was going to have success eventually, he's a strong player. It doesn't mean the deck is great, it likely means he dodged bad matchups fairly well, (which is lucky and it does happen) and played against control variants all day long.


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