Postby GoblinWarchief » Mon Jul 28, 2014 3:12 am
Well, another burn spell that can be pointed at creatures would be the same. In the twin scenario, they can counter your burn spell, but they can also kill your fanatic before comboing. I understand that some answers to creatures are needed, but i think that answers in burn must be efficient also in dealing damages to the face, so that they are not horrible cards when you just need to kill the opponent. Now i don't think mogg fanatic is horrible, but in my opinion he just doesn't do enough in a burn shell.... the optimal solution to deal with creatures is searing blaze+fetches, then searing blood, then if you don't have them in hand just throw a lightning bolt at the creature.... and i would probably look at burst lightning and flame javelin before mogg fanatic.
Skullcrack, flames, and molten rain are different stuff. The first two solve the major issue of burn (lifegain), while contributing efficiently to kill the
opponent.... molten rain is a sideboard card (usually) for matches in which blowing up a land usually results in a very big disadvantage for the deck you're facing.
I don't know, if fanatic works for you just play it ... to me it doesn't make the cut. (in this specific archetype, i repeat).