[Primer] PyroRed
Moderators: Kaitscralt, zemanjaski, Christen
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 9:34 pm
Ran into Mono U in the 4th round and was pretty rough, definitely need more practice vs the deck. Seems like you really need to sand bag mortars for the MoW tokens and clean up Tidebinder mage's, weirds, etc...
Didn't get to see Fanatic or Reckoner unfortunately =/
Still finished 3-1, the MU vs MBC is amazing, still pretty happy with the build so far. not missing the 2 mutavaults and Reckoner is much appreciated
Didn't get to see Fanatic or Reckoner unfortunately =/
Still finished 3-1, the MU vs MBC is amazing, still pretty happy with the build so far. not missing the 2 mutavaults and Reckoner is much appreciated
- RaidaTheBlade
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Random build:
[deck=OhGodWhatHaveIDone?]
Creatures:
4 Rakdos Cackler
4 Firedrinker Satyr
4 Ash Zealot (Maybe BTE? But I'd feel bad dumping Ashley)
4 Young Pyromancer
4 Chandra's Phoenix
Burn:
4 Magma Jet
4 Lightning Strike
4 Shock
4 Mizzium Mortars
Thighs:
2 Chandra, Pyromaster
Land:
21 Mountain
1 Mutavault
Sideboard:
3 Act of Treason
2 Skullcrack
4 Boros Reckoner
1 Hammer of Purphoros
3 Fanatic of Mogis
2 Frostburn Weird
[/deck]
Vs Mono-B: -4 Satyr, -1 Shock , +3 AoT, +2 Skullcrack
Vs Aggro: -4 Satyr, -4 Cackler, +2 Weird, +4 Reckoner, +2 AoT
Vs Mono-U: -4 Satyr, -4 Cackler, +4 Reckoner, +3 Fanatic, +1 Hammer
Vs G/R: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Fanatic
Vs G/W: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Skullcrack
Vs U/W/x Control: -4 Mortar, -4 Shock , +2 Skullcrack, +1 Hammer, +3 Fanatic, +2 Weird
Thoughts on this
weird idea?
[deck=OhGodWhatHaveIDone?]
Creatures:
4 Rakdos Cackler
4 Firedrinker Satyr
4 Ash Zealot (Maybe BTE? But I'd feel bad dumping Ashley)
4 Young Pyromancer
4 Chandra's Phoenix
Burn:
4 Magma Jet
4 Lightning Strike
4 Shock
4 Mizzium Mortars
Thighs:
2 Chandra, Pyromaster
Land:
21 Mountain
1 Mutavault
Sideboard:
3 Act of Treason
2 Skullcrack
4 Boros Reckoner
1 Hammer of Purphoros
3 Fanatic of Mogis
2 Frostburn Weird
[/deck]
Vs Mono-B: -4 Satyr, -1 Shock , +3 AoT, +2 Skullcrack
Vs Aggro: -4 Satyr, -4 Cackler, +2 Weird, +4 Reckoner, +2 AoT
Vs Mono-U: -4 Satyr, -4 Cackler, +4 Reckoner, +3 Fanatic, +1 Hammer
Vs G/R: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Fanatic
Vs G/W: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Skullcrack
Vs U/W/x Control: -4 Mortar, -4 Shock , +2 Skullcrack, +1 Hammer, +3 Fanatic, +2 Weird
Thoughts on this
weird idea?


I, for one, would like to welcome our new firebreathing narwhal overlords.
- amcfvieira
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So much to read since yesterday.
Agree 100% with Z in post 1303 (discussion YP vs Chandra against MBC), in the majority of the match's Chandra will be better. The Problem of Magma Jet is that it fix the draw, but it don't draw a card itself. You can set a plan with the scry and your opponent draw a card in his turn that ruin it. e.g.: YP+magma jet to get a token to sacrifice to DD, scry for another burn spell to repeat next turn. Opponents turn, draw a removal and kill YP. You will had lost board presence and probably will begin to sacrifice the other creatures.
@Zemanjaski
You talk about UR Pyro - I like it!
What is your idea with the U? I don't see any good instant/sorcery that can fix in the mainboard now. The good 1 mana cost spell from blue were all rotate. I can think in a list with both Gods and YP and Master of Waves and a
style of play much more control mix with combo from Purphoros triggers.
Agree 100% with Z in post 1303 (discussion YP vs Chandra against MBC), in the majority of the match's Chandra will be better. The Problem of Magma Jet is that it fix the draw, but it don't draw a card itself. You can set a plan with the scry and your opponent draw a card in his turn that ruin it. e.g.: YP+magma jet to get a token to sacrifice to DD, scry for another burn spell to repeat next turn. Opponents turn, draw a removal and kill YP. You will had lost board presence and probably will begin to sacrifice the other creatures.
@Zemanjaski
You talk about UR Pyro - I like it!

What is your idea with the U? I don't see any good instant/sorcery that can fix in the mainboard now. The good 1 mana cost spell from blue were all rotate. I can think in a list with both Gods and YP and Master of Waves and a
style of play much more control mix with combo from Purphoros triggers.
Legacy: IZZET DELVER ; BURN
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
Modern: TEMPO TWINS ; UR STORM ; BURN
Standard: Work in Progress
- Helios
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Sans Obzedat, Junk isn't awful with Walter White. You can lean on Ashley to do a lot of the work for you- it's amazing how many Junk players will play an Advent into a swinging Ashley. Playing around voice's tokens isn't too bad, and you just need to be aware that Boon Satyr is a thing.
In theory PyroRed is better though- FFS is big game.
Thanks for the reality check, Z. I especially am bad about taking strong players' advice as gospel, especially since yours is what helped me get to the level I'm at as it is
In theory PyroRed is better though- FFS is big game.
Thanks for the reality check, Z. I especially am bad about taking strong players' advice as gospel, especially since yours is what helped me get to the level I'm at as it is

- Valdarith
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Turn / Burn is a nice card to have from blue. It ranges from a cute combat trick to great late game removal. From there you could either run some number of counters or Chandra. The latter is the best choice IMO since you typically want to play tapout with these Pyro builds.

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- windstrider
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I like that it has more removal maindeck to clear away creatures and trigger Pyromancer. I'm not as thrilled with 22 lands since the deck can be mana hungry at times, and you could probably go with 20 Mountain, 2 Mutavault. I don't think you need the Weirds in the side. I'd go +1 Skullcrack, +1 Mountain for the Reckoners you'd be bringing in.Random build:
[deck=OhGodWhatHaveIDone?]
Creatures:
4 Rakdos Cackler
4 Firedrinker Satyr
4 Ash Zealot (Maybe BTE? But I'd feel bad dumping Ashley)
4 Young Pyromancer
4 Chandra's Phoenix
Burn:
4 Magma Jet
4 Lightning Strike
4 Shock
4 Mizzium Mortars
Thighs:
2 Chandra, Pyromaster
Land:
21 Mountain
1 Mutavault
Sideboard:
3 Act of Treason
2 Skullcrack
4 Boros Reckoner
1 Hammer of Purphoros
3 Fanatic of Mogis
2 Frostburn Weird
[/deck]
Vs Mono-B: -4 Satyr, -1 Shock , +3 AoT, +2 Skullcrack
Vs Aggro: -4 Satyr, -4 Cackler, +2 Weird, +4 Reckoner, +2 AoT
Vs Mono-U: -4 Satyr, -4 Cackler, +4 Reckoner, +3 Fanatic, +1 Hammer
Vs G/R: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Fanatic
Vs G/W: -4 Satyr, -4 Shock, -
1 Cackler, +4 Reckoner, +3 AoT, +2 Skullcrack
Vs U/W/x Control: -4 Mortar, -4 Shock , +2 Skullcrack, +1 Hammer, +3 Fanatic, +2 Weird
Thoughts on this weird idea?
- Helios
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MDU, just watched Standard Daily Event 6162886, your Mono U matchup. Fuck that guy and his double Tidebinder. Glad you whooped him.
New SB:
4 Boros Reckoner
3 Skullcrack
2 Chained to the Rocks
2 Mizzium Mortars
2 Fanatic of Mogis
1 Assemble the Legion
1 Flames of the Firebrand (this is what I'm looking at changing)
Assemble v. Hammer - Junk / Dega / BW are a thing in my meta, so Assemble gets the nod because it doesn't die to Abrupt Decay.
Fanatic - Played a few games against Mono blue this evening and gave him a shot. Boy did he do work. Thanks MDU.
Singleton Flames - This could move to the main for a Shock. Just wanted to try it out - I liked the card in the original, pre-Walter White deck + er'body seems to love it, so I'll give it a go. May swap it out for Hammer so that I have more than 3 cards for Jace decks.
New SB:
4 Boros Reckoner
3 Skullcrack
2 Chained to the Rocks
2 Mizzium Mortars
2 Fanatic of Mogis
1 Assemble the Legion
1 Flames of the Firebrand (this is what I'm looking at changing)
Assemble v. Hammer - Junk / Dega / BW are a thing in my meta, so Assemble gets the nod because it doesn't die to Abrupt Decay.
Fanatic - Played a few games against Mono blue this evening and gave him a shot. Boy did he do work. Thanks MDU.
Singleton Flames - This could move to the main for a Shock. Just wanted to try it out - I liked the card in the original, pre-Walter White deck + er'body seems to love it, so I'll give it a go. May swap it out for Hammer so that I have more than 3 cards for Jace decks.
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More on Magma Jet vs Chandra : Thing about MJ against mono-black is that it rarely hits anything other than the dome (Lifebane Zombie is not a card). If Chandra's only problem is to die a hero (or heroine) death, those cacklers are more than happy to get more chances to connect more hits.
As for sideboard decision, I've been thinking to try this later tonight...
[deck]1 Shock
3 Mizzium Mortars
3 Skullcrack
3 Act of Treason
1 Flames of the Firebrand
2 Hammer of Purphoros
2 Rod of Ruin[/deck]
Yes, I'm sure most of you will have problems keeping a straight face with the last card, but I think we need to give it a try. After scouring through the cards available in standard, it's the only thing that can put down MoW permanently without splashing on another color. If anything that can prevent a death by double MoWs, I'm willing to give it a go.
Sure made me wish we still had [card:
29cxd76i]Staff of Nin[/card] around...
As for sideboard decision, I've been thinking to try this later tonight...
[deck]1 Shock
3 Mizzium Mortars
3 Skullcrack
3 Act of Treason
1 Flames of the Firebrand
2 Hammer of Purphoros
2 Rod of Ruin[/deck]
Yes, I'm sure most of you will have problems keeping a straight face with the last card, but I think we need to give it a try. After scouring through the cards available in standard, it's the only thing that can put down MoW permanently without splashing on another color. If anything that can prevent a death by double MoWs, I'm willing to give it a go.
Sure made me wish we still had [card:
29cxd76i]Staff of Nin[/card] around...

- RaidaTheBlade
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I only own 1 mutavault, which is why I've only got the one there, lol... I also only own 2 skullcracks, annoyingly enough. Been having problems finding them.
I like that it has more removal maindeck to clear away creatures and trigger Pyromancer. I'm not as thrilled with 22 lands since the deck can be mana hungry at times, and you could probably go with 20 Mountain, 2 Mutavault. I don't think you need the Weirds in the side. I'd go +1 Skullcrack, +1 Mountain for the Reckoners you'd be bringing in.
I wanna try this build out, but I suffer from a lack of testing partners. I could test at fnm, but thats not a great time for an experimental build... Maybe before the fnm, just derping around at the store...
Edit: also have thought a
bit about switching satyr out for weird mainbaord, since the 1 mana to pump helps since I'm gonna be soing so much burning. Dunno.

I, for one, would like to welcome our new firebreathing narwhal overlords.
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Vs Mono-B: -4 Satyr, -1 Shock , +3 AoT, +2 Skullcrack
You don't really want to drop Satyr against Mono-B. He's one of your early source damages to keep them on their toes. Consider taking out the Shocks and a Magma Jet in their place.
Vs Aggro: -4 Satyr, -4 Cackler, +2 Weird, +4 Reckoner, +2 AoT
Vs Mono-U: -4 Satyr, -4 Cackler, +4 Reckoner, +3 Fanatic, +1 Hammer
Sounds just right.
Vs G/R: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Fanatic
Vs G/W: -4 Satyr, -4 Shock, -1 Cackler, +4 Reckoner, +3 AoT, +2 Skullcrack
My experience with those two is not fool-proof, but you'd need the Shocks more than those Cacklers to deal with Elvish mystic
and Voyaging Satyr.
Vs U/W/x Control: -4 Mortar, -4 Shock , +2 Skullcrack, +1 Hammer, +3 Fanatic, +2 Weird
Don't really think those Fanatics will do anything with a flimsy board. Maybe something like "-4 Mortar, -1 Shock, +2 Skullcrack, +1 Hammer, +2 Weird"

- windstrider
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Ok. Gotcha. I'd still suggest the Mountain in the side. Those Reckoners are greedy.I only own 1 mutavault, which is why I've only got the one there, lol... I also only own 2 skullcracks, annoyingly enough. Been having problems finding them.
I like that it has more removal maindeck to clear away creatures and trigger Pyromancer. I'm not as thrilled with 22 lands since the deck can be mana hungry at times, and you could probably go with 20 Mountain, 2 Mutavault. I don't think you need the Weirds in the side. I'd go +1 Skullcrack, +1 Mountain for the Reckoners you'd be bringing in.
I wanna try this build out, but I suffer from a lack of testing partners. I
could test at fnm, but thats not a great time for an experimental build... Maybe before the fnm, just derping around at the store...
You can always solitaire a few hands to see how the mana plays out for you. FNM is perfect for testing out new stuff since you'll be facing a variety of decks and players.
- NerdBoyWonder
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Does this look acceptible?
[deck]
Creatures:20
4 Firedrinker Satyr
4 Rakdos Cackler
4 Ash Zealot
4 Young Pyromancer
4 Chandra's Phoenix
Spells:17
2 Chained to the Rocks
3 Shock
4 Lightning Strike
4 Magma Jet
1 Flames of the Firebrand
1 Hammer of Purphoros
2 Chandra, Pyromaster
Lands:23
12 Mountain
2 Mutavault
1 Plains
4 Sacred Foundry
4 Temple of Triumph
Sideboard:15
2 Chained to the Rocks
2 Wear // Tear
4 Mizzium Mortars
4 Boros Reckoner
1 Flames of the Firebrand
2 Assemble the Legion
[/deck]
[deck]
Creatures:20
4 Firedrinker Satyr
4 Rakdos Cackler
4 Ash Zealot
4 Young Pyromancer
4 Chandra's Phoenix
Spells:17
2 Chained to the Rocks
3 Shock
4 Lightning Strike
4 Magma Jet
1 Flames of the Firebrand
1 Hammer of Purphoros
2 Chandra, Pyromaster
Lands:23
12 Mountain
2 Mutavault
1 Plains
4 Sacred Foundry
4 Temple of Triumph
Sideboard:15
2 Chained to the Rocks
2 Wear // Tear
4 Mizzium Mortars
4 Boros Reckoner
1 Flames of the Firebrand
2 Assemble the Legion
[/deck]
- LP, of the Fires
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ratchet bomb has more utility and fills a similar role.More on Magma Jet vs Chandra : Thing about MJ against mono-black is that it rarely hits anything other than the dome (Lifebane Zombie is not a card). If Chandra's only problem is to die a hero (or heroine) death, those cacklers are more than happy to get more chances to connect more hits.
As for sideboard decision, I've been thinking to try this later tonight...
[deck]1 Shock
3 Mizzium Mortars
3 Skullcrack
3 Act of Treason
1 Flames of the Firebrand
2 Hammer of Purphoros
2 Rod of Ruin[/deck]
Yes, I'm sure most of you will have problems keeping a straight face with the last card, but I think we need to give it a try. After scouring through the cards available in standard, it's the only thing that can put down MoW permanently
without splashing on another color. If anything that can prevent a death by double MoWs, I'm willing to give it a go.
Sure made me wish we still had Staff of Nin around...
You gotta understand, I love the beatdown. I really do. I always have.
Beatdown is hard, though.
Patrick chapin
Beatdown is hard, though.
Patrick chapin
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- windstrider
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- Helios
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- Lightning_Dolt
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I like Assemble as a one-of. You only side it in against decks that have 0 ways to deal with it, so there isn't a need for two.
Windstrider: Thanks! Suggestions for improvement?
So only mono black? Not esper?
I wanted to play some number of wear // tear for annoying random pillowfort matches.
Maybe it's better to just ignone them.
- Lightning_Dolt
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I still think it's better to force them to spend two wraths instead of 1 until the other options are used up. That's been my play experience at least. That said, I understand wanting to stay away from the absolutes. I'll drop the matter.This is precisely why I don't like writing primers anymore, people take my thoughts as absolutes and apply them too rigidly. Playing the YP turn 2 vs. Esper should obviously be the correct play. Adding 2 to your clock now in unarguably better than waiting to try and make a 1/1 later.
- Calamity
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Nietzsche had this problem too.
This is precisely why I don't like writing primers anymore, people take my thoughts as absolutes and apply them too rigidly.
Also, I might try switching from Walter White over to Emmy pyrored like Z's modo build, I'll give you guys a writeup on that Friday. My local meta is playing a lot more U and B devotion lately. The only reason I wouldn't is if there's a lot of red midrange, though I lost to a big red devotion deck with dargons last time, though that was also due to a misplay.
Official Firebat of FoS
- windstrider
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If the problem is getting around their creatures, then Yarpus's suggestion of Lyev Decree could be a possible solution. It would lock down their bigger threats for a couple of turns, allowing you time to find answers.Anyone have tech for improving the G/R match up?
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- See an elf, kill an elf (Or a certain Voyaging Satyr as well). Only applies for the first few turnsAnyone have tech for improving the G/R match up?
- Hope your opponent is a numbskull (Some actually blocked my satyr with a caryatid (And I have two untapped mana)
- Get your air forces online as soon as possible. Scry away any creatures that don't read "Chandra's Phoenix" or "Boros Reckoner"
- Hope they didn't draw any Nykthos (Seriously, they can ramp like no tomorrow with it)

- zemanjaski
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Playing his hand out like he did,I still think it's better to force them to spend two wraths instead of 1 until the other options are used up. That's been my play experience at least. That said, I understand wanting to stay away from the absolutes. I'll drop the matter.This is precisely why I don't like writing primers anymore, people take my thoughts as absolutes and apply them too rigidly. Playing the YP turn 2 vs. Esper should obviously be the correct play. Adding 2 to your clock now in unarguably better than waiting to try and make a 1/1 later.
his value was:
- Shock for 2, one hit with a 1/1; and
- Phoenix for 2.
For 5 damage.
If he saved the Shock he would have got:
- Phoenix for 2;
- Shock for 2, re-buy Phoenix; and
- Phoenix for 2.
For 6 damage with an extra card in play.
That seems strictly better in the situation.

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- RaidaTheBlade
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Having trouble sleeping, so I'm randomly derping out builds that may or may not be terrible, but the ideas interest me.
Figure it doesn't hurt to post it here, ehh? More fuel for thought.
[deck=R/B Weirdness]
Creatures:
4 Rakdos Cackler
3 Tymaret, The Murder King
4 Young Pyromancer
4 Chandra's Phoenix
Burn:
4 Magma Jet
4 Lightning Strike
2 Shock
3 Mizzium Mortars
Kill:
3 Dreadbore
Card Advantage:
3 Underworld Connections
Thighs:
3 Chandra, Pyromaster
Land:
4 Blood Crypt
4 Rakdos Guildgate
2 Mutavault
10 Mountain
3 Swamp
[/deck]
Figure it doesn't hurt to post it here, ehh? More fuel for thought.
[deck=R/B Weirdness]
Creatures:
4 Rakdos Cackler
3 Tymaret, The Murder King
4 Young Pyromancer
4 Chandra's Phoenix
Burn:
4 Magma Jet
4 Lightning Strike
2 Shock
3 Mizzium Mortars
Kill:
3 Dreadbore
Card Advantage:
3 Underworld Connections
Thighs:
3 Chandra, Pyromaster
Land:
4 Blood Crypt
4 Rakdos Guildgate
2 Mutavault
10 Mountain
3 Swamp
[/deck]

I, for one, would like to welcome our new firebreathing narwhal overlords.
- Platypus
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Flamecast Wheel is another, give that a test as well.it's the only thing that can put down MoW permanently without splashing on another color. If anything that can prevent a death by double MoWs, I'm willing to give it a go.

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I actually really appreciate the criticism, II still think it's better to force them to spend two wraths instead of 1 until the other options are used up. That's been my play experience at least. That said, I understand wanting to stay away from the absolutes. I'll drop the matter.This is precisely why I don't like writing primers anymore, people take my thoughts as absolutes and apply them too rigidly. Playing the YP turn 2 vs. Esper should obviously be the correct play. Adding 2 to your clock now in unarguably better than waiting to try and make a 1/1 later.
havn't played RDW in years - the last time I did was during the Caw the Blade Era where you had to take risk or just die on T5 to a resolved Jura. Since then the closest thing I played to RDW was burn (which doesn't really run that many creatures) so I havn't broken the habit of talking extremes risk, which leads me too my appalling control over YP$ esp. in the monoblack MU and odd plays against UW/x.
That said I've never lost a full set against MonoBlack or UW/x control and have risen back to 1900+ so I must be doing something right, just keep helping me by pointing out the many things which I do wrong.
P.S. if your meta is filled with Mono U, PyroWhite might be the better choice (hell you can run Last Breath if you hate MoW so much - it hits the 2/3 and 1/4 as well - though even with the risk I'm sure chains is still the better choice)
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Sun Oct 27, 2013 8:22 am
- RaidaTheBlade
- Tire Aficionado
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Oct 08, 2013 6:34 pm
- Location: Atlanta, GA
Been goldfishing a bit, and am actually liking the build. It doesn't have quite the explosive feel I enjoyed from devored, but the consistent removal is very handy. The mana isn't really a problem, and honestly, this is the same mana base I had in my devored build where ai maindeck's reckoner and fanatic, so it doesn't really misbehave much.Ok. Gotcha. I'd still suggest the Mountain in the side. Those Reckoners are greedy.I only own 1 mutavault, which is why I've only got the one there, lol.
I like that it has more removal maindeck to clear away creatures and trigger Pyromancer. I'm not as thrilled with 22 lands since the deck can be mana hungry at times, and you could probably go with 20 Mountain, 2 Mutavault. I don't think you need the Weirds in the side. I'd go +1 Skullcrack, +1 Mountain for the Reckoners you'd be bringing in.
.. I also only own 2 skullcracks, annoyingly enough. Been having problems finding them.
I wanna try this build out, but I suffer from a lack of testing partners. I could test at fnm, but thats not a great time for an experimental build... Maybe before the fnm, just derping around at the store...
You can always solitaire a few hands to see how the mana plays out for you. FNM is perfecten for testing out new stuff since you'll be facing a variety of decks and players.
My reluctance to use an experiment during fnm is because I'm
currently on a fairly good streak with devored at that store. I've gotten second in every event for the last 2 weeks or so, and I'm a bit afraid to change too much.
My biggest weaknesses till now were mono-u and a naya build, so this started as a desire for more burn to control those decks out, but not sure if it's worth it, or if I shold just go back to my devo red build. (I waffle on this a lot. I really like the idea of pyrored, but I just enjoy devored a lot)

I, for one, would like to welcome our new firebreathing narwhal overlords.
- magicdownunder
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Oct 22, 2013 1:55 pm
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I'm glad many of you are trying my 02x Vaults, 04x Boros Reckoner + 02x Fanatic of Mogis semi-transformational sideboard plan.hey MDU did you get to do any events with your updated BTE list?
I've been loving the change but I've only got to test against UW control. I wish the 4th YP didn't need to be cut but I can't imagine cutting much else
Here is my new list which I've have used to take 3/3 finishes during the DE, my rank is now back on 1900+ so you'll see more innovators preparing for large scale events.
[deck]Australian Winter[/deck]
Card Choices Explained:
PART ONE
Burning-Tree Emissary vs Ash Zealot is highly debated, from my stand point - in a meta filled with WW, RDW, GW, Jund and Jank you shouldn't leave home without Ash Zealot, her First Strike leads to many favourable trades G1, G2 + G3 combined her with Boros Reckoner and almost nothing can get through.
However in a meta moving towards the
Top4 deck lists: Mono Black Devotion, Mono Blue Devotion, Esper Control and Colossal Gruul where you can't build those types of exchanges - Burning-Tree Emissary comes out on top.
PART TWO
Why do I have a 3/3 split with Firefist Striker and Young Pyromancer - I don't believe Young Pyromancer to be the ultimate game winning God in every MU, sometimes you really need Firefist Striker and in other times he is horrible. Thus 3/3 Split like the 2 Chained to the Rocks made sense to me, I don't want a full play-set of cards which can be blank in one or two MUs.
P.S. I'm uploading one set as we speak - ever since I foiled my deck though I notice the file sizes increased into 2-3 gig range, I might need to change the way I do things and upload more then 1-set per day.
- LaZerBurn
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@ MDU - the Reckoner/Fanatic plan is fantastic! Thanks for that
If it's not too complicated to explain (cos I'm an IT retard) could you tell me how you upload your games please?


Thanks to NerdBoyWonder for the awesome sig 

- magicdownunder
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Oct 22, 2013 1:55 pm
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YouTube is rather user friendly now, just signup with them and they provide you with an upload link where you can drag your files into@ MDU - the Reckoner/Fanatic plan is fantastic! Thanks for thatIf it's not too complicated to explain (cos I'm an IT retard) could you tell me how you upload your games please?

EDIT: If you wondering what program I use to record and edit my videos, its Camtasia Studio - its very simple to use and great for keeping your video and audio nice for youtube viewings
- - - - - - - - - - - -
The first two sets of videos which I'll upload
will be the version running Act of Treason, as it stands I'm currently testing Boros Charm in its spot.
Running this list I went 3-1 during Standard Daily Event 6162925 (video set 1/2 with AoT)
[deck]Australian Winter[/deck]
Here are the replays:
G1: MonoRed Devotion
G2: [
url=http://www.youtube.com/watch?v=G1eTVFB2 ... H71wqDYODu]MonoBlack Devotion[/url]
G3: Black Red Control
G4: MonoRed Devotion
SB Plans
MonoBlack Devotion
In:
02x Skullcrack
02x Act of Treason
02x Chained to the Rocks
Out:
03x Shock
02x Magma Jet
01x Flames of the Firebrand
Explanation: Same as Previous (look at the first page)
Black-Red Control
In:
02x Skullcrack
02x Act of Treason
02x Mizzium Mortars
Out:
03x Shock
02x Magma Jet
01x Flames of the Firebrand
Explanation: This MU is just like MonoBlack except they have trading post which will auto-kill you if it resolved and they
arnt near death (considering how good they are at keeping the board clean.)
MonoRed Devotion
In:
04x Boros Reckoner
02x Chained to the Rocks
02x Mizzium Mortars
02x Fanatic of Mogis
01x Flames of the Firebrand
Out:
04x Firedrinker Satyr
04x Rakdos Cackler
03x Firefist Striker
(on the play I prefer running 03x Rakdos Cackler)
Explanation: Same as Previous (look at the first page)
Tomorrow's batch will have a MonoBlue Devotion MU displayed, it show how the deck can go through 2x Mow and 2x Jace.
EDIT: yay, got another finish (quick question how many DtR grind Dailies? Aside from Z I havn't seen anyone else)
- zemanjaski
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- Khaospawn
- Khaospawn's beautiful and unique title
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Mar 12, 2013 4:55 pm
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I thought about trying some dailies but I'm very new at MTGO and I don't quite have all the mechanics down yet. I'd probably get smashed by some noob because I can't figure out how to work my triggers or do things at the beginning/end of certain phases.

In a pinch, Khaos' beard can help turn this around.
I rarely skip a Khaospawn wall of text because I know there is always piss at the end of the rainbow.
- magicdownunder
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Tue Oct 22, 2013 1:55 pm
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Just don't play the beta and you should be ok.I thought about trying some dailies but I'm very new at MTGO and I don't quite have all the mechanics down yet. I'd probably get smashed by some noob because I can't figure out how to work my triggers or do things at the beginning/end of certain phases.
- Zooligan
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Difficult choices:
Who am I going to take for my date to Friday Night Magic this week - Ashley or Emily?
And should she dress in red and white, or all red?
How to decide...
Ideas?
Who am I going to take for my date to Friday Night Magic this week - Ashley or Emily?
And should she dress in red and white, or all red?
How to decide...
Ideas?
Last edited by Zooligan on Thu Oct 31, 2013 2:43 pm, edited 1 time in total.
- LaZerBurn
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(View: POSTS_VIEWTOPIC /POSTS_VIEWTOPIC_INTO) - Joined: Thu Oct 03, 2013 11:21 am
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Starting in the dailies next week
Downloading Camtasia now 
All I've played is the Beta, is it that bad?


All I've played is the Beta, is it that bad?

Thanks to NerdBoyWonder for the awesome sig 

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