Posted: Sun Apr 07, 2013 9:12 am
If this card is not fake, then my Izzet sense is tingling too much:


Another Dead MTG Board
http://community.ist.utl.pt/
Runechanter's Pike decks new best friend. Assuming it's real.If this card is not fake, then my Izzet sense is tingling too much:
Too prohibitive a mana cost for the format. And even if it weren't, it's pretty bad. You can stillDane already posted and started discussion of this spoiler over in The Rumor Mill, but I thought it should come straight into clan discussion as it has bearing on red aggro...
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Instant Rare
Counter target spell. Its controller can't cast spells this turn.
Yeah, this card barely even stops storm, too. They can play around it.Too prohibitive a mana cost for the format. And even if it weren't, it's pretty bad. You can still play instants on the stack over it, and it's not like the silence effect keeps them from drawing or declaring attacks. What deck often throws down multiple spells in one turn in Standard, anyhow? Snapcaster Control? Unless DGM brings back Storm, I don't see this making many waves.Dane already posted and started discussion of this spoiler over in The Rumor Mill, but I thought it should come straight into clan discussion as it has bearing on red aggro...
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Instant Rare
Counter target
spell. Its controller can't cast spells this turn.
0/10; would not bang.
Quite true. Counterflux does a more definitive job of shutting down stuff like that.Yeah, this card barely even stops storm, too. They can play around it.Too prohibitive a mana cost for the format. And even if it weren't, it's pretty bad. You can still play instants on the stack over it, and it's not like the silence effect keeps them from drawing or declaring attacks. What deck often throws down multiple spells in one turn in Standard, anyhow? Snapcaster Control? Unless DGM brings back Storm, I don't see this making many waves.Dane already posted and started discussion of this spoiler over in The Rumor Mill, but I thought it should come straight into clan discussion as it has bearing on red aggro...
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Instant Rare
Counter target spell. Its controller can't cast spells this turn.
0/10; would not bang.
Dane already posted and started discussion of this spoiler over in The Rumor Mill, but I thought it should come straight into clan discussion as it has bearing on red aggro...
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Instant Rare
Counter target spell. Its controller can't cast spells this turn.
Too prohibitive a mana cost for the format. And even if it weren't, it's pretty bad. You can still play instants on the stack over it, and it's not like the silence effect keeps them from drawing or declaring attacks. What deck often throws down multiple spells in one turn in Standard, anyhow? Snapcaster Control? Unless DGM brings back Storm, I don't see this making many waves.
0/10; would not bang.
Yeah, this card barely even stops storm, too. They can play around it.[/
quote]
Quite true. Counterflux does a more definitive job of shutting down stuff like that.
How fucking cool would Storm be in Standard, though?
Really fucking cool. Like David Caruso putting on his sunglasses cool.
There is currently a storm deck in standard.
Ali Aintrazi brewed this a while back. It's probably better after Dragon's Maze. I also played a Boros version of the deck pre-GTC.
Well, it's not like an advice from me would do any good, but I've got a question on your first video: you attack with a Cackler and a Hound, he Azorius Charms and you end up drawing him again - I would have probably answered the charm by using Searing Spear on my own Hound, triggering its Undying but letting him stay on the field rather than getting bounced on my library.Thanks. II've tried to, but twitch just kept freezing on me :Happy to hear of your recent happenings, Z.
I'm streaming again tonight. Standard Premier Event. Come watch me be bad at this game.
http://www.twitch.tv/valdarith
I'll watch the video tomorrow, for now I'm gonna get some sleep.
could use all the advice I can get.
I will say UWR control players can go fuck themselves.
My list's win condition was Olivia. I also played 3 Bonfires, often casting them for X=your life total as a pretty common plan B. Also 1 random Devil's Play.Do you remember what sort of cards the Grixis Control was running?
Was their win con Nicol Bolas and late game stuff?
Bonfire can win games--or not. The biggest issue with it is that it induces [img]variance[/img] into your deck; as a topdeck at the right time, it can cause a blowout by resetting an aggro board; but stuck in your hand to hardcast, it means having to hit 5 mana to clear a field of X/2's. This makes it playable still for ramping decks--Jund and midrange use it to great effect to control Rx aggro--but for Dos Rakis and other Rx decks, it can be tough to get it down before getting run over in an Rx mirror.'morning, gents.
I'm tempted to buy some Bonfires of the Damned. Yay? Nay? What's the general consensus on it these days?
Morning, bud. Every time I look at my 3 Bonfires in my board and think about changing them out for Flames of the Firebrand, I think really long and hard. I get so indecisive that I irritate myself and then just say, "to hell with this." So I keep the Bonfires in and then I end up playing against a deck with Lingering Souls or a Naya Midrange deck and then I'm really glad I still have my Bonfires.'morning, gents.
I'm tempted to buy some Bonfires of the Damned. Yay? Nay? What's the general consensus on it these days?
I understand the cost prohibition...it is basically the same for UWx as Dissipate, which does see play out of the board. As to where it is applicable...BTE decks. Yes, it would be better if it cost 2CMC, but that would skew the meta by killing the BTE chain. At 3, it can still stop a BTE chain on turn 3 or better and hold off damage an extra turn to let them get VerdictToo prohibitive a mana cost for the format. And even if it weren't, it's pretty bad. You can still play instants on the stack over it, and it's not like the silence effect keeps them from drawing or declaring attacks. What deck often throws down multiple spells in one turn in Standard, anyhow? Snapcaster Control? Unless DGM brings back Storm, I don't see this making many waves.Dane already posted and started discussion of this spoiler over in The Rumor Mill, but I thought it should come straight into clan discussion as it has bearing on red aggro...
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Instant Rare
Counter target
spell. Its controller can't cast spells this turn.
0/10; would not bang.
See your PM box, my friend.@photodyer & Khaos
Thank you, guys. I'm looking at buying only two of them. I have some stuff that I'm not using, so I might just trade for store credit to get them. I wish I could find someone to trade for them, but no one seems to want to part with the ones they have.
Well, I just felt like it would have been my "compulsive play" in that situation - re-drawing 4CMC hounds while still having another copy in my hand was feeling really "slow", and with the mulligan-driven slow start you were already experiencing I thought that "filtering the draw" while forcing him to answer a 3/3 double strike creature could have helped a bit (which wouldn't have mattered anyway, since he would just have overloaded Mortars).Based on my hand, it would have been. If I didn't have the second Hound in my hand, no. Spearing my own might have gotten him Verdicted or Speared the next turn which would have been bad. Since I had the second Hound though, it would not have been a big loss.Well, it's not like an advice from me would do any good, but I've got a question on your first video: you attack with a Cackler and a Hound, he Azorius Charms and you end up drawing him again - I would have probably answered the charm by using Searing Spear on my own Hound, triggering its Undying but letting him stay on the field rather than getting bounced on my library.Thanks. I could use all the advice I can get.I've tried to, but twitch just kept freezing on me :Happy to hear of your recent happenings, Z.
I'm streaming again tonight.
Standard Premier Event. Come watch me be bad at this game.
http://www.twitch.tv/valdarith
I'll watch the video tomorrow, for now I'm gonna get some sleep.
I will say UWR control players can go fuck themselves.
He would have probably played Overloaded Mortars then, but at least I would have drawn something
else - too bad I don't know what you drawed after that, as I see twitch freezed in the video
Seriously though, I would like to know if my choice would have been viable.
After that, I played the other Hound in my hand, passed turn. He cast Mizzium Mortars on my Cackler and passed. I attacked with Hound next turn. He flashed in Resto Angel and I had to decide whether to Spear the Angel and keep my Hound at 2/2 (first strike damage) or let them both die and risk the Hound getting Verdicted. I end up Spearing the Angel and passing. He Revelates next turn and I lose to card advantage.
It doesn't help when you have to mulligan to 4 and 5 against
UWR. I did not have a lot of luck last night to say the least. I DID beat another UWR control deck two matches later though.
If you want to see an unwinnable game go to my last matchup against Gruul sligh. That was depressing.Well, I just felt like it would have been my "compulsive play" in that situation - re-drawing 4CMC hounds while still having another copy in my hand was feeling really "slow", and with the mulligan-driven slow start you were already experiencing I thought that "filtering the draw" while forcing him to answer a 3/3 double strike creature could have helped a bit (which wouldn't have mattered anyway, since he would just have overloaded Mortars).Based on my hand, it would have been. If I didn't have the second Hound in my hand, no. Spearing my own might have gotten him Verdicted or Speared the next turn which would have been bad. Since I had the second Hound though, it would not have been a big loss.Well, it's not like an advice from me would do any good, but I've got a question on your first video: you attack with a Cackler and a Hound, he Azorius Charms and you end up drawing him again - I would have probably answered the charm by using Searing Spear on my own Hound, triggering its Undying butThanks. I could use all the advice I can get.I've tried to, but twitch just kept freezing on me :Happy to hear of your recent happenings, Z.
I'm streaming again tonight. Standard Premier Event. Come watch me be bad at this game.
http://www.twitch.tv/valdarith
I'll watch the video tomorrow, for now I'm gonna get some sleep.
I will say UWR control players can go fuck themselves.
letting him stay on the field rather than getting bounced on my library.
He would have probably played Overloaded Mortars then, but at least I would have drawn something else - too bad I don't know what you drawed after that, as I see twitch freezed in the video
Seriously though, I would like to know if my choice would have been viable.
After that, I played the other Hound in my hand, passed turn. He cast Mizzium Mortars on my Cackler and passed. I attacked with Hound next turn. He flashed in Resto Angel and I had to decide whether to Spear the Angel and keep my Hound at 2/2 (first strike damage) or let them both die and risk the Hound getting
Verdicted. I end up Spearing the Angel and passing. He Revelates next turn and I lose to card advantage.
It doesn't help when you have to mulligan to 4 and 5 against UWR. I did not have a lot of luck last night to say the least. I DID beat another UWR control deck two matches later though.
The fact that he was just 2 turns away from a Sphincter Revelation makes me feel that said game was just plainly unwinnable from the start, as the one before.
I'll go see the other game
If it weren't for Burning-Tree Emissary decks being in the format, Junk reanimator would stop being so god damned strong. As it stands right now, you have to try and board super sporadically because of the "stupid fast" deck and the "slow and steady" deck both being abundant.I understand the cost prohibition...it is basically the same for UWx as Dissipate, which does see play out of the board. As to where it is applicable...BTE decks. Yes, it would be better if it cost 2CMC,Too prohibitive a mana cost for the format. And even if it weren't, it's pretty bad. You can still play instants on the stack over it, and it's not like the silence effect keeps them from drawing or declaring attacks. What deck often throws down multiple spells in one turn in Standard, anyhow? Snapcaster Control? Unless DGM brings back Storm, I don't see this making many waves.Dane already posted and started discussion of this spoiler over in The Rumor Mill, but I thought it should come straight into clan discussion as it has bearing on red aggro...
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Instant Rare
Counter target spell. Its controller can't cast spells this turn.
0/10; would not bang.
but that would skew the meta by killing the BTE chain. At 3, it can still stop a BTE chain on turn 3 or better and hold off damage an extra turn to let them get Verdict mana up. You guys may be completely correct, I freely admit, but I am saying now--out of my butt though it may be--that the card will see play at some point in Standard. You heard it here first, and I will be happy to buy beers around if I eat my hat on this one.
SO much this.That being said, I'm all for BTE getting shit on. I'm tired of playing games where looped Angel of Serenity is the win condition.
Very good point...the spectrum of action in playable decks right now is pretty much impossible to cover consistently, and the balance in the meta is kinda precarious. I'm more concerned with UWx getting overpowered again...I really don't want to play under aggro/control lockdown again a la Delver Standard. I'mIf it weren't for Burning-Tree Emissary decks being in the format, Junk reanimator would stop being so god damned strong. As it stands right now, you have to try and board super sporadically because of the "stupid fast" deck and the "slow and steady" deck both being abundant.
That being said, I'm all for BTE getting shit on. I'm tired of playing games where looped Angel of Serenity is the win condition.
tcgplayer.com has them at $19 low. I have three on me and they are currently on eBay for $20 a piece. I'd beSO much this.That being said, I'm all for BTE getting shit on. I'm tired of playing games where looped Angel of Serenity is the win condition.
Ah, so, what's Thundermaw Hellkite going for nowadays? I was thinking of picking up a pair. Is it still worth it?
If anyone has a pair they'd like to let go, I'll be happy to arrange something. I've never actually bought/traded online, but, i'll give it a shot.
Well from the MTGO side I will say that my experience from the past couple of nights has really made me consider trying out the all-in RDW. It seems like everyone and their mother is playing either UWR control, Saito Gruul, or Experiment Jund. I think all-in red would be a good answer to these decks.Very good point...the spectrum of action in playable decks right now is pretty much impossible to cover consistently, and the balance in the metaIf it weren't for Burning-Tree Emissary decks being in the format, Junk reanimator would stop being so god damned strong. As it stands right now, you have to try and board super sporadically because of the "stupid fast" deck and the "slow and steady" deck both being abundant.
That being said, I'm all for BTE getting shit on. I'm tired of playing games where looped Angel of Serenity is the win condition.
is kinda precarious. I'm more concerned with UWx getting overpowered again...I really don't want to play under aggro/control lockdown again a la Delver Standard. I'm not saying by any means that this card does that--a 3CMC counter is too expensive to drive a meta shift alone. I'm just expressing my selfish wants for the format without any factual point here.
I think we can work something out. I'll PM you.tcgplayer.com has them at $19 low. I have three on me and they are currently on eBay for $20 a piece. I'd be willing to trade or sell two of them to you for less if you're interested.SO much this.That being said, I'm all for BTE getting shit on. I'm tired of playing games where looped Angel of Serenity is the win condition.
Ah, so, what's Thundermaw Hellkite going for nowadays? I was thinking of picking up a pair. Is it still worth it?
If anyone has a pair they'd like to let go, I'll be happy to arrange something. I've never actually bought/traded
online, but, i'll give it a shot.
I think it's still a good card. It's seeing play as a one- or two-of in a few decks like UWR midrange, R/g non-sligh aggro, and Dega midrange.
You mean like tapout control UWx? Or tempo UWx? Because tempo decks will never be a thing in this format with stuff like Centaur Healer and Azorious Charm around. This doesn't even take into account things like [card]Sphinx's Revelation[/card] driving us towards Esper in a world where reanimator is easy to hate out and turn 3-4 kills from aggro decks don't exist.Very good point...the spectrum of action in playable decks right now is pretty much impossible to cover consistently, and the balance in the meta isIf it weren't for Burning-Tree Emissary decks being in the format, Junk reanimator would stop being so god damned strong. As it stands right now, you have to try and board super sporadically because of the "stupid fast" deck and the "slow and steady" deck both being abundant.
That being said, I'm all for BTE getting shit on. I'm tired of playing games where looped Angel of Serenity is the win condition.
kinda precarious. I'm more concerned with UWx getting overpowered again...I really don't want to play under aggro/control lockdown again a la Delver Standard. I'm not saying by any means that this card does that--a 3CMC counter is too expensive to drive a meta shift alone. I'm just expressing my selfish wants for the format without any factual point here.
No way. Combat damage is all assessed during the combat steps, and at the end of combat your creature has x toughness left (x=total toughness-combat damage). ThatI have a question about end of turn clean up phase...
If a creature has damage marked on it equal to its toughness, it dies. The question is, does this check happen after bloodrush falls off at EoT?
For example:
Bloodrush a Cackler over a Restoration angel.
The cackler has 3 damage marked on it.
So end of turn, does the +4/+4 fade away, cackler is now a 2.2 again with 3 damage and dies?
This doesn't seem right, and would make bloodrush considerably weaker, but its what two guys playing aristocrats (one playing the other's deck) said to me during a match...
Can it be stupid idea time?
Can it be stupid idea time?