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GWb Tokens

Posted: Fri Jun 14, 2013 9:44 pm
by Checkbox
This is something I put together after buying the Event Deck from my shitty (read: Non-competitive) LGS. He runs weekly $6 Standard tourneys, last weeks had 6 people and I came in second, netting 3 packs.

[deck=Checkbox's GWb Tokens]
Creatures
4 Doomed Traveler
4 Call of the Conclave
4 Lingering Souls
4 Advent of the Wurm
3 Wolfir Silverheart

Non-Creatures
3 Rancor
4 Intangible Virtue
3 Farseek
3 Selesnya Charm
2 Rootborn Defenses
2 Ready // Willing

Land
4 Temple Garden
1 Godless Shrine
1 Overgrown Tomb
1 Golgari Guildgate
1 Gavony Township
4 Sunpetal Grove
6 Plains
1 Swamp
5 Forest

/Sideboard
1 Trostani, Selesnya's Voice
1 Blind Obedience
1 Ready // Willing
1 Rootborn Defenses
2 Rest in Peace
2 Sundering Growth
4 Centaur Healer
3 Acidic Slime
[/deck]

Other cards I own and could play:
2 Sorin, Lord of Innistrad
1 Rootborn Defenses
1 Voice of Resurgence
1 Entreat the
Angels

The plan of the deck should be fairly self-explanitory; win with creatures. The cards you draw really determine whether you attack by land or by air, but either way the deck has many ways to put opponents into the ground.

Keep in mind, this deck is not going to be played against T1 decks; At the tournament yesterday, my only loss (2-1 swiss, 1-0 Tiebreaker) was to a BG deck that beat be both games by 4-for-1'ing me with Abrupt Decay while I had Intangible Virtue and at least 4 Lingering Souls Flyers in play... (The list was a bit different yesterday, I've since tuned it to the list above). The only other deck I saw that I'd be worried about was this Junk token type deck; his plan looked like it was Populating (by way of Growing Ranks) Demon tokens (by way of Skirsdag High priest). I played him in the tiebreaker after swiss and G1 he missed a populate trigger, G2 he drew one creature.

Overall, this deck is probably good enough to keep winning me packs at this store, but I'm always looking
for ways to improve it (and its kind of nice to have a budget Standard deck for a Game Day or something if I decide to play in one).

Posted: Sat Jun 15, 2013 5:13 am
by zemanjaski
[deck]
4 Avacyn's Pilgrim
3 Scion of Vitu-Ghazi
4 Voice of Resurgence

4 Advent of the Wurm
4 Call of the Conclave
4 Intangible Virtue
4 Lingering Souls
2 Midnight Haunting
2 Putrefy
2 Selensya Charm

2 Sorin, Lord of Innistrad

2 Forest
2 Gavony Township
4 Godless Shrine
1 Isolated Chapel
4 Overgrown Tomb
4 Sunpetal Grove
4 Temple Garden
1 Vault of the Archangel
3 Woodland Cemetery

Sideboard
2 Abrupt Decay
2 Appetite for Brains
2 Deathrite Shaman
1 Garruk Relentless
2 Ground Seal
2 Ray of Revelation
2 Renounce the Guilds
1 Sin Collector
1 Trostani, Selensya's Voice[/deck]

Posted: Sat Jun 15, 2013 8:06 pm
by Checkbox
I'm guessing that's the "real" version of what I'm playing?

Posted: Sun Jun 16, 2013 11:41 am
by DerWille
Zman, could you explain why that deck is only running 2 Putrefy, 2 Selensya Charm, and 2 Midnight Haunting? Wouldn't cutting one and bumping another up to 4 make the deck more consistent?

Posted: Sun Jun 16, 2013 12:25 pm
by zemanjaski
They're all good in different situations; I don't want to draw multiples of any if them, but sometimes a single can be devastating; and a single drawn when they're not great is manageable. None of those cards are good enough to warrant being a 4-of.

Posted: Sun Jun 16, 2013 12:28 pm
by zemanjaski
Mind you, my version is still developing, it's very powerful but needs work still.

Posted: Sun Jun 16, 2013 4:52 pm
by Checkbox
Acquired a 4th Advent, my decklist has been changed.